I recall that the way I've done a similar thing before is through use of the event socket. Just wondering if I can use "sendmsg <uuid>" from inside a Lua script. Equivalent to: sendmsg <uuid> call-command: execute execute-app-name: playback execute-app-arg: /tmp/test.wav I could send messages to both legs.
I'm sure I've done this before, but can't find it now - how can I play a file to more than one channel (eg. an a-leg and b-leg)
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