actually, If you use sendevent command and add a unique-id header to the event you send, it will be sent to the channel rather than globally. On Sun, Oct 11, 2009 at 5:04 PM, Michael Jerris <mike@jerris.com> wrote:
We don't have session messages directly exposed, except for things like display, respond, and deflect. What specifically are you trying to send ?
Mike
On Oct 9, 2009, at 3:34 PM, Matthew Fong wrote:
I'm used to using the onInput callbacks inside lua and javascript to listen for dtmf and other events and perform a task accordingly. I'm wondering if there is a way to send an event to a session or channel that can be caught using the setInputCallback inside lua from outside the session program. Maybe an API command that can generate an event for a specific UUID. Does a mechanism exist to do this that I'm over looking? Thanks.
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