actually,
If you use sendevent command and add a unique-id header to the event you send, it will be sent to the channel rather than globally.
We don't have session messages directly exposed, except for things
like display, respond, and deflect. What specifically are you trying
to send ?
Mike
_______________________________________________
On Oct 9, 2009, at 3:34 PM, Matthew Fong wrote:
> I'm used to using the onInput callbacks inside lua and javascript to
> listen for dtmf and other events and perform a task accordingly. I'm
> wondering if there is a way to send an event to a session or channel
> that can be caught using the setInputCallback inside lua from
> outside the session program. Maybe an API command that can generate
> an event for a specific UUID. Does a mechanism exist to do this that
> I'm over looking? Thanks.
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