[Freeswitch-dev] How to understand codebase
fdelawarde at wirelessmundi.com
Thu Feb 16 13:00:37 MSK 2012
I would start by using FS extensively and looking at console logs or
playing with ESL to understand the logic (channel states, events, etc.).
Then try to understand well the code of small modules like
mod_blacklist, and slowly going to the core stuff from there.
FS code is in general really well put together and, compared to
Asterisk, I find it very easy to read and understand without
documentation. Well, maybe a few drawings could help to learn faster...
On Thu, 2012-02-16 at 15:41 +0600, Arif Hossain wrote:
> I'm quite new to freeswitch. I have some experience in asterisk. But
> Mostly about how to configure asterisk. The codebase of freeswitch is
> quite large and seems overhelming at first sight. I'm a moderately good
> c programmer but i don't have a lot of experience understanding a huge
> codebase only by reading code.
> I saw freeswitch does not come with a "developer manual" or something
> like that. Which would be very helpful. Because i do have a moderate
> knowledge about sip and telephony technologies.
> So any other ways to understand freeswitch codebase(the core, and
> important modules like media session handling etc) efficiently? I'm
> willing to "learn" and contribute to the project.
> I know "knowledge" is itself a "resource". But any help regarding this
> would be wonderful.
> At this time i have checked out freeswitch code from git, loaded it in
> eclipse, and trying to understand some core data structures. But I've
> realized it would be very difficult to understand everything by myself.
> Thanks in advance.
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