[Freeswitch-users] Fwd: How to change Music-on-hold while digit_bind_action is used ? (Michael Collins)

julien terrasson julien.terrasson at gmail.com
Thu Apr 25 15:06:08 MSD 2013


Subject: Re: How to change Music-on-hold while digit_bind_action is used ?
(Michael Collins)


Hi Michael,

Please find the debug information in the pastebin :
http://pastebin.freeswitch.org/20831
Not sure this will be enought to understand the root cause. Don't hesitate
to ask for more..

Regards,

Julien


On Wed, Apr 24, 2013 at 2:44 PM, julien terrasson <
julien.terrasson at gmail.com> wrote:

> Hi Michael,
>
> Thanks for your answer (quoted hereafter)..
>
> "To answer your initial question: yes, what you are trying to accomplish
> is definitely possible. However if you want the caller ("A" in your
> scenario) to press only a single key then you can't use bind_meta_app
> (BMA). BMA requires two key presses: * and one other DTMF. That's why your
> scenario requires ** to trigger."
>
> ... but i'm already using bind_digit_action :-)
>
> I probably gave too much information and made the problem description
> unclear.
> Sorry about that & let me try to explain again :
>
> Every time the star key is pressed, it will correctly execute the lua
> script, no problem here.. But
>
> When executing that lua script  :
> The first time, the standard freeswitch moh is heard (on the b_leg) when
> playAndGetDigits is called (on the a_leg).
>  The 2nd time, my custom freeswitch moh is heard (on the b_leg) when
> playAndGetDigits is called (on the a_leg).
>
> Here are the instruction which are causing me headaches :
>
> */* Change the moh on the A leg */
> *api:executeString("uuid_setvar ".. b_leg_uuid .. " hold_music
> /usr/local/freeswitch/sounds/fr/ca/june/voxService/*fr_wait_**email.wav*
> ");*
> /* Play and request digit (B leg) */*
> digit = session:playAndGetDigits(1, 1, 1, 5000, '#',
> '/usr/local/freeswitch/sounds/
> fr/ca/june/voxService/fr_ask_email.wav', '', '\\d+');
>
> I was expecting fr_wait_email.wav to be played every time, but it look
> like "uuid_setvar <b_leg_uuid> hold_music <custom_wav>" is not taken into
> account on-the-fly, but only after bind_digit_action is finished.
> Is that a normal behaviour ? If yes, what would be the correct way of
> changing the moh when bind_digit_action is executed ?
>
> Regards,
>
> Julien
>
>
>
>
>
>
>
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