<div dir="ltr"><br><br><div class="gmail_quote">Subject: Re: How to change Music-on-hold while digit_bind_action is used ? (Michael Collins)<br><br><br><div dir="ltr">Hi Michael,<br><div><br>Please find the debug information in the pastebin : <a href="http://pastebin.freeswitch.org/20831" target="_blank">http://pastebin.freeswitch.org/20831</a><br>
</div><div>Not sure this will be enought to understand the root cause. Don't hesitate to ask for more..<br>
<br></div><div>Regards,<br></div><div><br></div><div>Julien<br></div><div><div class="h5"><div class="gmail_extra"><br><br><div class="gmail_quote">On Wed, Apr 24, 2013 at 2:44 PM, julien terrasson <span dir="ltr"><<a href="mailto:julien.terrasson@gmail.com" target="_blank">julien.terrasson@gmail.com</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="ltr"><div><div><div>Hi Michael,<br><br></div>Thanks for your answer (quoted hereafter)..<br><br>"To
answer your initial question: yes, what you are trying to accomplish is
definitely possible. However if you want the caller ("A" in your
scenario) to press only a single key then you can't use bind_meta_app
(BMA). BMA requires two key presses: * and one other DTMF. That's why
your scenario requires ** to trigger."<br><br>... but i'm already using bind_digit_action :-)<br><br>I probably gave too much information and made the problem description unclear. <br>Sorry about that & let me try to explain again :<br>
</div><br>Every time the star key is pressed, it will correctly execute the lua script, no problem here.. But<br><br>When executing that lua script :<br></div><div>The first time, the standard freeswitch moh is heard (on the b_leg) when playAndGetDigits is called (on the a_leg).<br>
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The 2nd time, my custom freeswitch moh is heard (on the b_leg) when playAndGetDigits is called (on the a_leg).<br><br></div><div>Here are the instruction which are causing me headaches :<br></div><div><br><div><u>/* Change the moh on the A leg */<br>
</u>api:executeString("uuid_setvar ".. b_leg_uuid .. " hold_music /usr/local/freeswitch/sounds/fr/ca/june/voxService/<b>fr_wait_</b><b>email.wav</b>");<u><br>/* Play and request digit (B leg) */</u><br>
</div>digit = session:playAndGetDigits(1, 1, 1, 5000, '#', '/usr/local/freeswitch/sounds/<div>fr/ca/june/voxService/fr_ask_email.wav', '', '\\d+');</div><br></div><div>I was expecting fr_wait_email.wav to be played every time, but it look like "uuid_setvar <b_leg_uuid> hold_music <custom_wav>" is not taken into account on-the-fly, but only after bind_digit_action is finished.<br>
Is that a normal behaviour ? If yes, what would be the correct way of changing the moh when bind_digit_action is executed ?<br><br></div><div>Regards,<br><br></div><div>Julien <br></div></div><div><br></div><div><br><div>
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