To FreeSWITCH users, After progressing with Lua inside FreeSWITCH I have a question that I cannot source an answer for within the current FreeSWITCH documentation. I have a requirement for an external application to process an event (via the event socket layer) then return the results back to the application while an audio file is played back in a loop to the caller.
From the current documentation this method allows for the event to be sent then the return event is "consumed" using a polling approach. However the caller is listening to silence.
function poll() -- create event and listener local event = freeswitch.Event("CUSTOM", "ping::running?") local con = freeswitch.EventConsumer("CUSTOM", "ping::running!") -- add text ad libitum event:addHeader("hi", "there") -- fire event event:fire() -- and wait for reply but not very long local retevent = con:pop(1, 5000) if retevent then print("reply received") freeswitch.consoleLog("DEBUG", string.format("reply received: %s\n",retevent:getHeader("Result"))) return true end print("no reply") freeswitch.consoleLog("DEBUG", "no reply\n") return false end Some questions: 1) Is there a way to playback audio (eg. session:streamFile(...)) while this takes place, since currently session:streamFile(...) seems to be a blocking function (ie. Finishes when the audio file is played back completely)? 2) Is there a way to use session:setInputCallback(...) to handle an external CUSTOM event being returned (since this would then be able to interrupt the session:streamFile(...) just like it does for DTMF or speech recognition)? If you have a preferred approach to solving this then I am open to your suggestions. I appreciate any assistance that you can give. Kind Regards, Andrew Keil