Hello *, 2009/8/31 Rupa Schomaker <rupa@rupa.com>:
Isn't there a known issue with lua+sql leaking memory on some platforms?
just lua, no sql in use :)
On Mon, Aug 31, 2009 at 8:32 AM, Brian West<brian@freeswitch.org> wrote:
Use valgrind.
i tried that... in the beginning valgrind segfaultet several times with some error message that it's unable to monitor so many threads. vg_alloc_ThreadState: no free slots available Increase VG_N_THREADS, rebuild and try again. valgrind: the 'impossible' happened: VG_N_THREADS is too low it happeneded with 400 concurrent calls pretty soon, with 100 it took a while, but at least it consumed half a gig of ram. Can someone interpret the file it generated so far? i put it at http://ns42.ath.cx/B0GdWh/vg.log.bz2 (5k compressed, 452k uncompressed) or is there just not enough information contained? I'll give it another shot with 50 concurrent calls but i guess this will take ages... Thx in advance Beni.