2 Apr
2009
2 Apr
'09
2:05 p.m.
2009/4/2 Anthony Minessale <anthony.minessale@gmail.com>
Its the buffering and startup of the shout stream taking up the time,
HINT put the shoutcast stream into a local stream with a .loc file and then play that in the conference.
Ah, that is easy enough! Though I think with icecast doing the burst_on_connect thingie there should be enough data (pushed much faster than real time) to fill FS's buffers. But that would require mod_shout to cooperate with that strategy. ie: on connect, drain the socket as fast as it can filling it's own buffers. Once it's own buffers are full start streaming. I think right now it drains the socket only as fast as it needs to. Or maybe not. <shrug/> I'll go the local stream route for now.... -- -Rupa