Hello, I was building some lua apps, and clearly went wrong somewhere. I now have several channels in the hangup state, all from the extension I was testing, to the script I was testing. There are lots of errors in the script at this point, so I'm sure it's something I did. However, these channels sent the CPU to 120% (according to top), and I'm not at a load average of 4. Fortunately, Freeswitch handles this rather gracefully and call quality seems to be okay in spite of it. Is there a way to kill these threads without killing the other calls? I tried using uuid_kill, but it came back as no such channel. I can see the channels in "show channels", but the uuids listed don't exist according to uuid_exists. Any suggestions? Thanks! -Tim