is it stun timeout ? do you have one of the ip set to stun:foo ? On Tue, Dec 2, 2008 at 1:33 PM, Michael Giagnocavo <mgg@giagnocavo.net>wrote:
Can you do a console loglevel debug, then send all the output around that time?
Apart from that, the quickest way might just to attach a debugger, then break all when it pauses and see where the threads are :).
-Michael
-----Original Message----- From: freeswitch-users-bounces@lists.freeswitch.org [mailto: freeswitch-users-bounces@lists.freeswitch.org] On Behalf Of Per Møller Sent: Tuesday, December 02, 2008 12:32 PM To: freeswitch-users@lists.freeswitch.org Subject: Re: [Freeswitch-users] Windows is slow?
I checked out the trunk version, and it's still slow. However I found one improvement - it does not crash on shutdown anymore.
Could anymore give me some pointers on how to try to debug this on the Windows platform?
// Per
Fra: freeswitch-users-bounces@lists.freeswitch.org [mailto:freeswitch-users-bounces@lists.freeswitch.org] På vegne af Carlos Talbot Sendt: 2. december 2008 17:13 Til: freeswitch-users@lists.freeswitch.org Emne: Re: [Freeswitch-users] Windows is slow?
Have you tried the latest msi build? It's based off svn 10564.
Carlos
On Sun, Nov 30, 2008 at 11:03 AM, Per Møller <per_moeller@mac.com> wrote: I have installed FS 1.0.0 on a Mac using the precompiled .dmg and FS 1.0.1 on a Windows Vista machine using the precompiled .msi - actually the same machine).
Using the default configuration files, and using 2 Snom 360 phones I dialed from extension 1000 to extension 1001. On the Mac, 1001 starts ringing instantly, but under Windows it takes 1-2 seconds before it starts ringing.
It seems to be in the dialplan the time is spent. From the time I see this line on the console:
[INFO] mod_dialplan_xml.c:233 dialplan_hunt() Processing 1000->1000 in context default
Until the next thing happens it always takes at least 1 full second, but on the Mac it happens instantly.
Why is the Windows build this much slower? Is it a known problem?
I get the feeling that the majority of the FS community is Unix based, which is fine by me, but I would really like to know just how well supported and stable the Win32 build is and if this is currently a viable way to go, or if I should stick to Linux/BSD/Mac for production use?
// Per
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