It is looking in mod. It required the mod\managed directory, but if I place my dll in mod\managed it fails. DLL must be in mod - mod\managed is empty. My app works fine though Phil On Fri, Jul 10, 2009 at 4:48 PM, Michael Giagnocavo <mgg@giagnocavo.net>wrote:
You’re saying that it requires the managed DLL to be in both the mod and mod\managed directory? What error do you get if it’s only in mod? It’s been months, but I just checked loader.cs and it looks explicitly in the managed directory to resolve assemblies as well as to scan to load them.
-Michael
*From:* freeswitch-users-bounces@lists.freeswitch.org [mailto: freeswitch-users-bounces@lists.freeswitch.org] *On Behalf Of *Phillip Jones *Sent:* Friday, July 10, 2009 11:46 AM *To:* freeswitch-users@lists.freeswitch.org *Subject:* [Freeswitch-users] managed_mod directories
Hi there,
Using windows with the pre-compiled binary / msi found via the WIKI
Using mod_managed with no problems however:
mod_managed appears to require I create a directory 'managed' under C:\Program Files (x86)\FreeSWITCH\mod
BUT also requires that I place my .dll in C:\Program Files (x86)\FreeSWITCH\mod and NOT C:\Program Files (x86)\FreeSWITCH\mod\managed
thus making C:\Program Files (x86)\FreeSWITCH\mod\managed redundant
Anyone else seen this behavior?
Thanks!
Phillip Jones
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