in lua you call methods with a colon : e:addBody(blah); calling with a . implies you are going to supply the obj too e.addBody(e, blah); On Tue, Feb 17, 2009 at 5:11 PM, Nik Middleton < nik.middleton@noblesolutions.co.uk> wrote:
Hi Guys,
I'm having real problems doing something trivial, and there doesn't seem to be any docs on this issue
In js I do this
//Disposition = disp;
//Create Custom event
custom_msg =
"call_disposition: " + Disposition + "\n" +
"called_number: " + dial_num + "\n" ;
e = new Event("custom", "dialer::dialer-result");
e.addBody(custom_msg);
e.fire();
And it works
In lua I try this
--Disposition = disp;
--Create Custom event
custom_msg = "call_disposition: " .. Disposition .. "\n" ..
"called_number: " .. dial_num .."\n" ;
local e = freeswitch.Event("custom", "dialer::dialer-result");
e.addBody(custom_msg);
e:fire(e);
This doesn't work, I get an error : Error in addBody expected 2..2 args, got 1
What are the arguments? It seems to be looking for a pointer for the first one, but there's nothing on the wiki on this.
Regards,
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