You can get the input digits immediately as long as you desired sequence ending with a "terminator" key(say #), then you will get all the digits in a channel var you can test against if it matches you desired sequence or not and decided if you want to start over the play_and_get_digits again. On Sat, Aug 14, 2010 at 7:14 PM, Nigel Kent <ktngl@yahoo.co.uk> wrote:
I think what you suggest would be better - to listen for the digits.
Do you have any resource or tips that I can check to see how to implement listening and catching a desired sequence
--- On *Fri, 13/8/10, Michael Collins <msc@freeswitch.org>* wrote:
From: Michael Collins <msc@freeswitch.org> Subject: Re: [Freeswitch-users] PlayAndGetDigits reset input To: "FreeSWITCH Users Help" <freeswitch-users@lists.freeswitch.org> Date: Friday, 13 August, 2010, 20:25
On Fri, Aug 13, 2010 at 1:46 AM, Nigel Kent <ktngl@yahoo.co.uk<http://mc/compose?to=ktngl@yahoo.co.uk>
wrote:
Using PlayAndGetDigits I want to give option to the user to reset their input by entering a certain key sequence (##)
How can I make PlayAndGetDigits reprocess immediatly if this key squenqence is pressed.
I don't believe playandgetdigits does this. You will have to listen for ## (or whatever) and then loop back and re-execute playandgetdigits. -MC
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