I think this could be filed under "abusing Lua" :) The amount of control you are doing on these calls tells me that you should absolutely be doing most of this logic outside of FreeSWITCH. I would recommend a socket-based application that can build the dialstrings and send them to FS as originate commands. I've personally tinkered around and gotten 50-60 cps with a perl script that does this kind of thing. (Haven't done much w/ it lately.) -MC On Mon, Feb 21, 2011 at 11:22 PM, Michael De Lorenzo < delorenzodesign@gmail.com> wrote:
Hello,
I have a Freeswitch installation that is intended to make many calls (thousands) and playback a single wav file. The calls are successfully processed (the recipient's phone rings), but the call almost immediately disconnects, after about 1s. Everything seems to work fine if I'm only pushing one or two calls through the Freeswitch instance, but as soon as I turn up the call rate (I'm still only doing about 50 concurrent sessions) the playback begins to fail.
I've watched the calls go out from the console and nothing looks out of the ordinary, except that the calls are disconnected with NORMAL CLEARING prior to completion.
Here's the Lua script I'm using...
profile_id = argv[1]; account_code = argv[2]; client_id = argv[3]; caller_id_name = argv[4]; caller_id = argv[5]; dial_id = argv[6]; number_to_call = argv[7]; message_to_play = argv[8]; max_retries = argv[9]; retry_interval = argv[10];
local human_detected = false local voicemail_detected = false; local message_played = false;
recordings_directory = "/usr/local/freeswitch/recordings/messages/";
function setDialVariables(set_as_session_variables) local s = "profile_id=" .. profile_id; s = s .. ",account_code=" .. account_code; s = s .. ",client_id=" .. client_id; s = s .. ",caller_id_name=" .. caller_id_name; s = s .. ",caller_id=" .. caller_id; s = s .. ",dial_id=" .. dial_id; s = s .. ",number_to_call=" .. number_to_call; s = s .. ",message_to_play=" .. message_to_play;
freeswitch.consoleLog("notice", s .. "\n");
return s end
function printSessionVariables() freeswitch.consoleLog("notice", "******* PRINTING SESSION VARIABLES **********\n"); -- ommitted freeswitch.consoleLog("notice", "**********************************************\n"); end
function onInput(s, type, obj, arg) if(type == "event" and voicemail_detected == false) then freeswitch.consoleLog("debug","************ VOICE MAIL/ANSWERING MACHINE DETECTED *************\n"); voicemail_detected = true; return "break"; end return true; end
function playbackMessage(sleepTime) message_played = false; session:sleep(sleepTime); -- play a file message_file = recordings_directory .. message_to_play; freeswitch.consoleLog("notice", "Playing file: " .. message_file .. "\n"); session:streamFile(message_file); freeswitch.consoleLog("notice", "!!!!! Finished playing the file !!!!!\n"); message_played = true; end
session = freeswitch.Session("{" .. setDialVariables(false) .. ",ignore_early_media=true,origination_caller_id_name=" .. caller_id_name .. ",origination_caller_id_number=+1" .. caller_id .. "}sofia/gateway/gateway_" .. profile_id .. "/" .. number_to_call);
while(session:ready()) do setDialVariables(true) session:answer();
-- session:execute("continue_on_fail","true"); session:setInputCallback("onInput","true"); session:execute("avmd","start");
playbackMessage(200);
vm_status = voicemail_detected == true and "yes" or "no" freeswitch.consoleLog("info", "Was VM detected? " .. vm_status .. "\n"); if(voicemail_detected) then return "break"; end
freeswitch.consoleLog("notice", "Played the message at least once and checked for VM, we should be exiting the loop.\n") end
if (voicemail_detected) then freeswitch.consoleLog("info", "Playback for voicemail.\n"); session:execute("avmd","stop"); playbackMessage(5000); end
freeswitch.consoleLog("info", "All finished, hanging up the session.\n"); session:hangup();
Any help would be greatly appreciated.
Thank you,
Michael
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