27 Mar
2017
27 Mar
'17
5:52 a.m.
On 27.03.2017 05:59, Michael Jerris wrote:
The second one needs to init a whole new lua env for each event. It will be much heavier.
Thank you for answer Michael. Thinking of it. 10-20 events per sec, if the events only needs to be parsed and populate a DB, for nowadays servers could be easily handled. The bottleneck could be the disk system. But if it will be stable this number of events per sec, then first method is preferred, as you pointed out. -- Mimiko desu.