Sure, I think about it: "please press cross and L2 at the same time to speak to an attendant" :) The idea is nice of course. The issue is that Linux can't be installed anymore on a PS3 at the time. David Ponzone Direction Technique email: david.ponzone@ipeva.fr tel: 01 74 03 18 97 gsm: 06 66 98 76 34 Service Client IPeva tel: 0811 46 26 26 www.ipeva.fr - www.ipeva-studio.com Ce message et toutes les pièces jointes sont confidentiels et établis à l'intention exclusive de ses destinataires. Toute utilisation ou diffusion non autorisée est interdite. Tout message électronique est susceptible d'altération. IPeva décline toute responsabilité au titre de ce message s'il a été altéré, déformé ou falsifié. Si vous n'êtes pas destinataire de ce message, merci de le détruire immédiatement et d'avertir l'expéditeur. Le 21/07/2010 à 04:00, Fernando Romo a écrit :
But finally howler show to us something good: With the Cell chips used in the Leadteck (are the same on a PS3), we can make a transcoding equipment with a PS3 for $299 USD... :)
Using the Ethernet of the PS3 we can send the RTP to the transcoding software and the device has enough power to convert 400+ concurrent calls.... only think about it.
Best Regards... Fernando Romo
On Jul 20, 2010, at 7:50 PM, Steve Underwood wrote:
On 07/21/2010 08:42 AM, Moises Silva wrote:
On Tue, Jul 20, 2010 at 8:33 PM, Steve Underwood <steveu@coppice.org <mailto:steveu@coppice.org>> wrote:
Someone may be able to give you a copy of the drivers, but won't you need access to Howler's licencing server to enable your licences?
At least with Sangoma transcoding card you don't need any servers to enable licensing (and you have a bunch of codecs, not just G729).
You have a custom card at Sangoma, so I guess you have more fine grained control with the card itself. Howler just used commercial Cell based cards from Leadtek, and had to live with their strengths and weaknesses. Since they sold the licences separate from the card, so you could buy a card with just a few licences for a sensible price, I think they tied down the licences in the same way they did for codecs running on the server's CPU. Perhaps an actual Howler user could chime in here with more info.
Steve
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