thanks for the reply. Tried this and exactly the same result. The prompt is slowed - as if the person is drunk. I do notice that the originating call SDP shows: a=rtpmap:0 PCMU/8000 but the play tries to use: EXECUTE sofia/external/6093693828 playback(prompts/press-1-to-accept-call-from.wav) 2009-08-28 16:03:14.507375 [DEBUG] switch_ivr_play_say.c:1097 Codec Activated L16@8000hz 1 channels 20ms Should the codec be PCMU@8000hz as opposed to L16@8000hz? If so of there a way of forcing this codec for play. Thanks Phillip Full code & logs http://pastebin.freeswitch.org/10147 http://pastebin.freeswitch.org/10150 On Thu, Aug 27, 2009 at 4:30 PM, Anthony Minessale<anthony.minessale@gmail.com> wrote:
try wedging {ignore_early_media=true} before the first [ in your dial string and eliminate the code waiting for answer.
On Thu, Aug 27, 2009 at 3:09 PM, Phillip Jones <pjintheusa@gmail.com> wrote:
Hi there,
I know there are other ways of doing this. I am just trying get to know have fun with the FreeSWITCH API.
I am using originate and park a call:
fsApi.Execute("originate",
string.Format("[origination_uuid={0},origination_caller_id_number={1}]sofia/gateway/broadvox/{2} &park", blegSession.Uuid, OutgoingCallerID, NumberToDial));
That works great, the phone rings. I want to play something to this called party when they pick up.
while (!blegSession.answered()) { Log.WriteLine(LogLevel.Alert, "Inside::CallReturns:!Session.answered::Loop"); blegSession.sleep(500, 1); }
string promptFile = "prompts/whisper.wav"; blegSession.StreamFile(promptFile, 0);
This works - but the audio is choppy and slow.
Is there something I need to do to that parked call before streaming that file?
Thanks for any input.
Phil
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