[Freeswitch-dev] C or C++ Development for Freeswitch Modules
Brian West
brian at freeswitch.org
Wed Mar 5 07:56:55 MSK 2014
Here are some that are written in or use C++
mod_stress
mod_mongo
mod_mp4
mod_h323
mod_soundtouch
mod_komp
mod_opal
mod_lua (wrapped switch_cpp + swig)
mod_event_zmq
mod_v8
mod_managed (wrapped switch_cpp + swig)
mod_java (wrapped switch_cpp + swig)
mod_perl (wrapped switch_cpp + swig)
mod_python (wrapped switch_cpp + swig)
So use what you want really.
--
Brian West
brian at freeswitch.org
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On Mar 4, 2014, at 8:36 PM, Aaron Scott <rony at botl.au.com> wrote:
> Hi All,
>
> I am working on a module for Freeswitch which could benefit from C++. I
> have written modules before in C++ and didn't find any particular
> problem. However, I can't help but notice that the majority of the
> modules that come with Freeswitch are written in C. Is there a
> compelling reason to choose C over C++ for Freeswitch module
> development? I realise that C can produce more efficient binaries and
> is better suited for low latency tasks but are there any reasons aside
> from this?
>
> Kind Regards,
>
> Aaron
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