[Freeswitch-dev] C or C++ Development for Freeswitch Modules

Brian West brian at freeswitch.org
Wed Mar 5 07:56:55 MSK 2014


Here are some that are written in or use C++

mod_stress
mod_mongo
mod_mp4
mod_h323
mod_soundtouch
mod_komp
mod_opal
mod_lua (wrapped switch_cpp + swig)
mod_event_zmq
mod_v8
mod_managed  (wrapped switch_cpp + swig)
mod_java  (wrapped switch_cpp + swig)
mod_perl  (wrapped switch_cpp + swig)
mod_python  (wrapped switch_cpp + swig)

So use what you want really.  

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Brian West
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On Mar 4, 2014, at 8:36 PM, Aaron Scott <rony at botl.au.com> wrote:

> Hi All,
> 
> I am working on a module for Freeswitch which could benefit from C++.  I 
> have written modules before in C++ and didn't find any particular 
> problem.  However, I can't help but notice that the majority of the 
> modules that come with Freeswitch are written in C. Is there a 
> compelling reason to choose C over C++ for Freeswitch module 
> development?  I realise that C can produce more efficient binaries and 
> is better suited for low latency tasks but are there any reasons aside 
> from this?
> 
> Kind Regards,
> 
> Aaron




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