[Freeswitch-dev] Creating Modules

Robert Clayton rjcajax at gmail.com
Wed Oct 8 20:21:34 EDT 2008


Thanks Michael.
I will investigate.

On Wed, Oct 8, 2008 at 7:55 PM, Michael Giagnocavo <mgg at giagnocavo.net> wrote:
> Hi Bob,
>
>        This doesn't answer your question directly, but I highly advise checking out mod_managed. This allows very easy creation of advanced API functions and apps using many different languages. On Windows, you also get debugger functionality. And when you need it, mod_managed allows full access to the C API so you're never limited.
>
> http://wiki.freeswitch.org/wiki/Mod_managed
>
>        More directly to your question, your best bet is to check the other modules while simultaneously asking questions in IRC. I was able to create mod_mono without knowing too much of the FS code just by studying mod_lua and friends along with a nice dose of help from the FreeSWITCH collective mind.
>
> Thanks,
> Michael
>
> -----Original Message-----
> From: freeswitch-dev-bounces at lists.freeswitch.org [mailto:freeswitch-dev-bounces at lists.freeswitch.org] On Behalf Of Robert Clayton
> Sent: Wednesday, October 08, 2008 8:21 AM
> To: freeswitch-dev at lists.freeswitch.org
> Subject: [Freeswitch-dev] Creating Modules
>
> All,
>
> Is there any documentation on the layout of modules.
>
> mod_skel.c is a bit brief.
>
> Specifically the logic, flow, interface and once written how are the
> functions called.
>
>
> Bob
>
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