[Freeswitch-dev] ARM cross compile
scapper at ooma.com
Mon Jun 30 18:52:38 EDT 2008
I've looked at the c++ code.
Unix has a glob() function in libc that does what the SimpleGlob library
does. Seems to work OK. Patch attached (for unix), requires the switch_xml
to go from cpp to c, not sure how you want to handle that or if you are
I also pulled out switch_cpp.cpp and the language modules from the build and
the freeswitch server still starts up OK and loads the other modules. I did
not try any calls yet, but the 2.5MBytes libstdc++ is no longer required
(I'm trying to squeeze the whole thing into 3MBytes).
Do you think you will be able to modify the languages to use plain C as you
suggested below. One language would be enough for the embedded world, lua
would be my first choice. If not I can always stick to writing C apps.
> See questions/comments inline
> On Jun 29, 2008, at 1:19 PM, Simon Capper wrote:
>> Is there a way to disable the c++ code in freeswitch without totally
>> breaking it? I'm in an embedded environment and libstdc++ is large
>> and takes
>> up valuable flash space.
> We could fairly easily get rid of the cpp wrapper we use for embedded
> languages, but its used in mod_lua. The other thing you would have to
> disable would be portions of the switch_xml which uses cpp for the
> globbing routines which would have to be re-written in c or all of the
> globbing includes in the xml would have to not be used.
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