[Freeswitch-users] PortAudio needs work on Mac OS X 10.6

Anthony Minessale anthony.minessale at gmail.com
Mon Nov 9 08:50:40 PST 2009


maybe we should write a new audio abstraction lib =D

On Mon, Nov 9, 2009 at 2:07 AM, Bruce Fletcher <bruce at nani.ca> wrote:

> The patch from the PortAudio site does get the library to build, but
> it still fails with the same assertion when I try to play MOH.  The
> patch I'm talking about is this one:
>
>   http://www.portaudio.com/trac/changeset/1418
>
> If the same build problem applies to other 64 bit systems, it might be
> a good idea to incorporate this patch.  It looks clean and reasonable
> to me, at least.
>
> I've managed to work around the problem entirely by building
> FreeSWITCH for i386, but I'll go ask the PortAudio folks what the
> status is of their 64 bit support.  They are clearly assuming 32 bit
> long integers in some places, which is hopefully on a to-fix list
> somewhere.
>
> Thanks,
> - Bruce
>
>
> On 2009-11-08, at 12:25 PM, Michael Jerris wrote:
>
> > If you can figure out a clean way for us to do this with proper ifdefs
> > in tree in a way that will not break others that would be the most
> > preferred.
> >
> > Mike
> >
> > On Nov 8, 2009, at 1:03 PM, Bruce Fletcher wrote:
> >
> >> OK, I'll ignore that MacPorts patch for now and try to find a better
> >> approach.
> >>
> >> I'll look into this further tonight, but this morning I found a more
> >> recent promising patch on the PortAudio site:
> >>
> >>  http://www.portaudio.com/trac/changeset/1418
> >>
> >> It seems to push some data types to 32 bit regardless of platform,
> >> which might work better than the MacPorts approach of migrating some
> >> data structures to 64 bit.  At any rate, this patch being on the
> >> PortAudio site suggests it might be a more approved fix.
> >>
> >> I'll keep plugging at this in my free time and report any significant
> >> progress back to the list.
> >>
> >> Thanks,
> >> - Bruce
> >>
> >
> >
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-- 
Anthony Minessale II

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