[Freeswitch-users] Missing Events in mod_event_socket

Anthony Minessale anthony.minessale at gmail.com
Thu May 28 16:33:44 PDT 2009


I dug up patch and it' clearly not the right patch and is only a self
serving kludge for jonas.
There is nothing wrong with that except he never tested our proper patch
that only has on possible problem: the timeout being too short.

I have updated the timeout to a much higher value

please retest revision r13496 or greater





On Thu, May 28, 2009 at 6:05 PM, Anthony Minessale <
anthony.minessale at gmail.com> wrote:

> and attach the patch in question
>
>
> On Thu, May 28, 2009 at 4:36 PM, Brian West <brian at freeswitch.org> wrote:
>
>> Please report bugs to http://jira.freeswitch.org
>> /b
>>
>> On May 28, 2009, at 4:20 PM, Gerry Hull wrote:
>>
>> Hello,
>>
>> I am a Windows developer who has written an application around the
>> event_socket interface.  My client piece started with the C# EventSocket
>> client Jonas Gauffin had posted on CodePlex.
>> Well, Jonas did not keep up that code on Codeplex, but after communicating
>> with him, I did get the latest client-side code from the freeaswitch SVN,
>> and it seems to work fine.
>>
>> However, their is a persistent, nasty bug I'm seeing:
>>
>> On an inbound call to FreeSwitch, I get the EventChannelAnswer event,
>> which gives me some of the info I need on the incoming call.
>> Following that event, I should get an EventChannelExecuteComplete event,
>> which gives me important information like call-direction,
>> channel-state, answer-state, caller-destination-number,
>> caller-caller-id-name, etc.
>>
>> The problem I'm seeing is that EventChannelAnswer ALWAYS fires on an
>> inbound call, but EventChannelExecuteComplete does not fire --randomly.   I
>> thought this mighrt have something to do with linger,
>> but executing the linger command does not help.
>>
>> Jonas made the following comment on the issue:
>>
>> "It has been a bug in the eventsocket implementation in freeswitch.   It
>> can sometimes skip packets if the socket layer in the os gives an  error
>> code (internal socket buffer becomes full).
>> A simple send retry usually fixes the problem. I've created a patch for it
>> long time ago (and reported it in FS jira). Mike Jerris have made an own fix
>> for the issue. I do not know if it works, I'm still
>> running my own patch.  I've attached it to this email. It's a patch for
>> freeswitch\src\mod\event_handlers\mod_event_socket\  mod_event_socket.c,
>> everything works gr8 for me with it."
>>
>> Well, I have no idea how to apply the patch.
>>
>> I've downloaded the latest code from trunk at files.freeswitch.org, and
>> built FS using Visual Studio 2008.   all compiles fine.    However, the bug
>> sticks it's nasty head up randomly about every other call.
>>
>> I've never done a patch... I tried downloading GNU Patch for windows, and
>> tried applying it, but it reported errors.
>>
>> Has this issue been fixed in core code?  If not, can someone help me patch
>> this?  I'm dead in the water on a project until I resolve this.   In every
>> other aspect, I've found FS to be flawless.
>>
>> Regards,
>>
>> Gerry
>>
>>
>>   Brian West
>> brian at freeswitch.org
>>
>> -- Meet us at ClueCon!  http://www.cluecon.com
>>
>>
>>
>>
>>
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>>
>
>
> --
> Anthony Minessale II
>
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-- 
Anthony Minessale II

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