[Freeswitch-users] Big delays in playing audio files

Nik Middleton nik.middleton at noblesolutions.co.uk
Tue Feb 17 12:11:19 PST 2009


Pretty much

I haven't included the on-event hooks as it never gets to the point
where they're called.

Only other thing is the dial it's self, attached below.  However, I
notice in the default dial plan, if I call extension 1001 from 1000 it
takes about 2-3 seconds for the phone to ring.  Is that normal?


//build dial string
var dial_string =  "{absolute_codec_string=PCMA," 	+
					"accountcode=" + account_code
+ 
					",ignore_early_media=true"
+
					"
,origination_caller_id_number=" +
					 caller_id
+
					",originate_timeout=25}"
+ 
					"sofia/gateway/"
+ 
					"mygateway/"
+
					dial_num + "' "

var first_session = new Session(dial_string);
	
	// Trap for call failure
	if (!first_session.ready()) {
		consoleLog("err", "Disposition: " + first_session.cause
+ "\n");
		if (first_session.cause == "USER_BUSY") {
					Disposition = "BUSY";
			} 
			else if (first_session.cause ==
"NO_ROUTE_DESTINATION") {
					Disposition = "DCN";
			}
						 
			else if (first_session.cause == "NO_ANSWER") {
					Disposition = "NA";
			}
 
				disp_call()
				exit();  
	}
	
	
	//set the on_hangup function to be called when this session is
hungup       
	first_session.setHangupHook(on_hangup,"hup");


-----Original Message-----
From: freeswitch-users-bounces at lists.freeswitch.org
[mailto:freeswitch-users-bounces at lists.freeswitch.org] On Behalf Of
Michael Collins
Sent: 17 February 2009 19:25
To: freeswitch-users at lists.freeswitch.org
Subject: Re: [Freeswitch-users] Big delays in playing audio files

Is this the entire script?!
-MC

On Tue, Feb 17, 2009 at 11:05 AM, Nik Middleton
<nik.middleton at noblesolutions.co.uk> wrote:
> if (first_session.ready()) {
>
>                         console_log("notice","Session state=[" +
> first_session.state + "]  \n");
>
>
>
>                         consoleLog("NOTICE", "ready: Start DTMF\n");
>
>
>
>                         first_session.execute("start_dtmf");
>
>                         first_session.answer( );
>
>
>
>                         Disposition = "ANS";
>
>
>
>                         first_session.sleep(1500);
>
>                         console_log("notice", "Playing message: " +
> recording + "\n");
>
>                         first_session.streamFile(recording, on_event);
>
>
>
>             if (first_session.ready()) {
>
>                         consoleLog("err", "ready: Waiting for
input\n");
>
>                         first_session.streamFile("4.wav",on_event,
"dtmf");
>
>                         consoleLog("err", "ready: Timeout on
input\n");
>
>                         first_session.execute("stop_tone_detect");
>
>
>
> //disp_call()
>
>                         first_session.hangup()
>
>                         first_session.execute("sleep", "2000");
>
>                         consoleLog("NOTICE", "EXITING\n");
>
>                         exit();
>
>             }
>
>     }
>
>
>
> ________________________________
>
> From: freeswitch-users-bounces at lists.freeswitch.org
> [mailto:freeswitch-users-bounces at lists.freeswitch.org] On Behalf Of
Anthony
> Minessale
> Sent: 17 February 2009 18:34
> To: freeswitch-users at lists.freeswitch.org
> Subject: Re: [Freeswitch-users] Big delays in playing audio files
>
>
>
> we would need to see your script.
>
> On Tue, Feb 17, 2009 at 12:23 PM, Nik Middleton
> <nik.middleton at noblesolutions.co.uk> wrote:
>
> Having spent the last week developing a small js app, I ran some tests
> today. With just 5 calls going on, I'm seeing huge delays from when
the call
> is answered to when the audio file is played.  Sometimes it doesn't
even
> play at all!!
>
>
>
> Example 3 calls and the matching playbacks
>
>
>
> 2009-02-17 15:41:04 [NOTICE] voice.js:1 console_log() ready: Start
DTMF
>
> 2009-02-17 15:41:08 [NOTICE] voice.js:1 console_log() ready: Start
DTMF
>
> 2009-02-17 15:41:22 [NOTICE] voice.js:1 console_log() ready: Start
DTMF
>
>
>
> 2009-02-17 15:41:26 [NOTICE] voice.js:1 console_log() Playing message:
> message.wav
>
> 2009-02-17 15:41:26 [NOTICE] voice.js:1 console_log() Playing message:
> message.wav
>
> 2009-02-17 15:41:26 [NOTICE] voice.js:1 console_log() Playing message:
> message.wav
>
>
>
> That's 22 seconds for the first one!!
>
>
>
> Anyone any ideas as to what's going on here?
>
>
>
> Regards
>
>
>
>
>
> _______________________________________________
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>
> --
> Anthony Minessale II
>
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>
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>
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>
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