Hallo everybody! I would like to play soundfiles in a existing conference. The procedure is this: Someone calls the number of the conference. Then this person types the pin in to his phone. The next step is that he has to say the name for example "John". This file is saved in a special folder. When he enters the conference room everybody in this existing conference should here: "John" "has enterd the room". If he leaves then everybody should hear: "John" "has left the room". Of course there are two soundfiles. "John" is what the caller has spoken into his phone and the second one a generated file from me. They should be played in succession. Is it possible to implement this with lua? If yes, how can I do that. Thanks for your help. Greetz
you could hang on the event socket and catch the conference events, then play the sounds via the "conference" api commands -Ray Rudolf Denert wrote:
Hallo everybody!
I would like to play soundfiles in a existing conference.
The procedure is this:
Someone calls the number of the conference. Then this person types the pin in to his phone. The next step is that he has to say the name for example "John". This file is saved in a special folder. When he enters the conference room everybody in this existing conference should here: "John" "has enterd the room". If he leaves then everybody should hear: "John" "has left the room". Of course there are two soundfiles. "John" is what the caller has spoken into his phone and the second one a generated file from me. They should be played in succession.
Is it possible to implement this with lua? If yes, how can I do that.
Thanks for your help.
Greetz
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Hi, sorry for answer so late. Thanks. I did not mentioned this. :-) BR ----- Ursprüngliche Mail ----- Von: "Raymond Chandler" <intralanman@freeswitch.org> An: freeswitch-users@lists.freeswitch.org Gesendet: Mittwoch, 22. Juli 2009 15:47:58 GMT +01:00 Amsterdam/Berlin/Bern/Rom/Stockholm/Wien Betreff: Re: [Freeswitch-users] Playing sound files in a conference you could hang on the event socket and catch the conference events, then play the sounds via the "conference" api commands -Ray Rudolf Denert wrote:
Hallo everybody!
I would like to play soundfiles in a existing conference.
The procedure is this:
Someone calls the number of the conference. Then this person types the pin in to his phone. The next step is that he has to say the name for example "John". This file is saved in a special folder. When he enters the conference room everybody in this existing conference should here: "John" "has enterd the room". If he leaves then everybody should hear: "John" "has left the room". Of course there are two soundfiles. "John" is what the caller has spoken into his phone and the second one a generated file from me. They should be played in succession.
Is it possible to implement this with lua? If yes, how can I do that.
Thanks for your help.
Greetz
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participants (2)
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Raymond Chandler
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Rudolf Denert