In order to do 2 things at once like that you need 2 threads.
Here are your options:
1) Use outbound mode of mod_event_socket to connect to a tcp port and control the call from there.
2) Use the jsrun api call to launch another js in it's own thread and then uuid_bridge the channels.
3) *Easiest* set the ringback variable on the A leg to the teletone script of choice or path to an audio file so when you dial B the A will hear it.
Hi Folks,
I was was wondering if it's possible to play a teletone in a non-blocking way.
What I want to achieve is following:
1) Party A calls to my FS box,
2) A Javascript script picks up the call
3) The script generates a teletone to party A.
4) Then the script starts some processing while A is on hold listening for the teletone (or any other audio?)
5) The script dials some other party B
6) Party B picks up
7) Script stops the teletone being played to A
8) Script bridges A and B.
As far as I could experiment with teletone.generate, the execution of the script is paused when the teletone is played to the near end (Party A).
I would love if you could help me with this.
Thanks,
Klaus L'Imbecile.
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