Hello,
Is there a way in lua to figure out why the b-leg hung up? I have an inbound call that I need to bridge so when lua is invoked, there is a session created for the inbound call and then I use session:execute(“bridge”, “the b-leg path”) and either the call is bridged or call_timeout kicks in. I need to continue my script based on the hangup cause whether the b-leg produced a NO_ANSWER, USER_BUSY or any other condition. The session:hangupCause is of no use since my session is still active.
I found the variable “bridge_hangup_cause” on the wiki but it returns nil if I do session:getVariable(“bridge_hangup_cause”).
I am using 1.3.13
Thanks much.
Benoit Raymond
AMI Concept Inc.
Business VoIP Solutions / Web Design
Phone: (450) 553-1231