On 6/24/2011 3:17 PM, Anthony Minessale wrote:
> session:flushDigits() right before you collect DTMF
and you will never
> get any old dtmf
>
>
> On Fri, Jun 24, 2011 at 2:51 PM, Wes<
wes-fs@499x.com> wrote:
>> I'm writing an ivr script in lua, and using
playAndGetDigits in a couple
>> different places. Both places just take a single
digit to continue on.
>> If the user presses 2 digits, it seems as if the
second digit is being
>> queued and it's being processed in the next call
to playAndGetDigits.
>> Often the extra digit is invalid, so when it
tells the user to press a
>> certain key, it follows immediately with the
message "invalid key", due
>> to the extra key being in the "queue"...
>>
>> is this anything I can protect against? I found
a flush_dtmf, but it
>> is not very documented:
>>
http://wiki.freeswitch.org/wiki/Misc._Dialplan_Tools_flush_dtmf
>>
>> and I also found this:
>>
http://wiki.freeswitch.org/wiki/Session_flushDigits
>>
>> but calling it before and after playAndGetDigits
didn't *seem* to
>> help... should it?
>>
>> script here:
>>
http://pastebin.freeswitch.org/16584
>>
>>
>>
>>
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