Hello Brian,

Thanks for your feedback. I don't think I have something to rewrite timestamps. I also use the following (hope none of is rewriting timestamps):

<action application="set" data="rtp_manual_rtp_bugs=sonus_send_invalid_timestamp_2833"/>
<action application="set" data="rtp_manual_rtp_bugs=send_linear_timestamps"/>
<action application="set" data="rtp_manual_rtp_bugs=start_seq_at_zero"/>
<action application="set" data="rtp_manual_rtp_bugs=never_send_marker"/>
<action application="set" data="rtp_manual_rtp_bugs=ignore_dtmf_duration"/>
<action application="set" data="rtp_manual_rtp_bugs=accept_any_packets"/>

Regarding your advices:

1. Don't use the nolocal export method, set those variables in side the {} on the bridge line.
2. set jitterbuffer_msec=1p

I'm not sure is clear enough for me. Can you please past here how looks this settings in the bridge line ? or where I can find an example in documentation ?

What I understand now is that I need to :

1. <action application="set" data="rtp_jitter_buffer_during_bridge=true"/>
2. And in bridge string add : {jitterbuffer_msec=1p}

Btw what means 1p ?

Silviu


On Tue, Feb 21, 2017 at 4:43 PM, Brian West <brian@freeswitch.org> wrote:
1. Don't use the nolocal export method, set those variables in side the {} on the bridge line.
2. set jitterbuffer_msec=1p
3. The jitter buffer was ripped and rebuilt so some of the documentation hasn't been updated.

Are you rewriting timestamps or something too?

On Tue, Feb 21, 2017 at 8:26 AM, Caragea Silviu <silviu.cpp@gmail.com> wrote:
Hello,

I'm using last FS 1.6.15 to bridge a call and to transcode it as well from ILBC/ISAC to PCMU. To enable jitter buffer during bridge I'm using:

<action application="set" data="rtp_jitter_buffer_during_bridge=true"/>
<action application="export" data="nolocal:jitterbuffer_msec=60:200:20"/>

What I observed is that looking with wireshark still shows jitter on leg B which is sent to PSTN even if there is no jitter on leg A, or shows worst jitter on leg B in case I have jitter on call A.

I was expected that the jitter buffer will fix this and even if I have a slightly low jitter on leg A will not be propagated on le B as well.

I'm missing something ?

Silviu

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