In short, I’m looking to stream a message twice unless
a voicemail beeps. If the voicemail beeps, then start over immediately and only
play the message once.
Pseudo-code:
session.execute("avmd",
"start");
session.streamFile(playbackFileName);
//1st play
session.streamFile(playbackFileName);
//2nd play
session.execute("hangup","ORIGINATOR_CANCEL");
function onDTMF(s, type, obj, arg)
{
if(type == "event"
&& session.getVariable("avmd_detect")
== "TRUE")
{
session.execute("avmd",
"stop");
session.streamFile(playbackFileName);
return false;
}
return true;
}
My question is what the effect and timing is of returning
false or true from the onDTMF function? Does the original streamFile
continue playing? Pause? end immediately? Do I have to set a variable, return
false to stop the original from playing, then do my streamfile logic OUTSIDE of
the onDTMF for proper flow? What happens if I never return true or false, what does
it do then?
Thanks,
Jason