That is where I started then I go tripped
up with having to do it on a Linux box only.
Can you think of a nice clean solution for
doing it on Windows that would not totally tank the rest of the build?
Software Development Manager
Back Office
From: freeswitch-dev-bounces@lists.freeswitch.org
[mailto:freeswitch-dev-bounces@lists.freeswitch.org] On Behalf Of Anthony Minessale
Sent: Thursday, September 03, 2009
1:23 PM
To:
freeswitch-dev@lists.freeswitch.org
Subject: Re: [Freeswitch-dev] ESL,
Swig and C#
have a look at the other
mods like perl and lua
it runs swig on esl_oop.cpp and builds the mod from that linking in the esl lib
On Thu, Sep 3, 2009 at 1:35 PM,
You wouldn't happen to be incorporating Continuous Integration would
you? (grin)
How should I proceed? Adding C# to the ESL build should be in theory a
piece of cake - hint, if you are rebuilding wanna add that in for me?
Software Development Manager
Back Office
-----Original Message-----
From: freeswitch-dev-bounces@lists.freeswitch.org
[mailto:freeswitch-dev-bounces@lists.freeswitch.org]
On Behalf Of
Michael Jerris
Sent: Thursday, September 03, 2009 10:28 AM
To: freeswitch-dev@lists.freeswitch.org
Subject: Re: [Freeswitch-dev] ESL, Swig and C#
we typically only do the swig on one box on linux and then check in
the files. This helps so that everyone does not need swig to build
and we have at least a known set of swig bugs to work around. Also,
note, I am in process of completely re-doing the unix build system for
this, so expect some things to move around a little.
Mike
On Sep 3, 2009, at 1:08 PM,
> I am about to embark on building a patch that will build a C#
> version of
> ESL using Swig
>
> What is the preference - hardcoding the rebuild into the VS project,
> nmake, .cmd or .bat?
>
> The biggest issue will be the location of swig - either that goes into
> the environment vars or I point to a location on my drive. Would it be
> possible to include it in a download or something like the other libs?
>
> Any help in direction is very welcome.
>
> Thanks!
>
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