why would you hang up a call that just hung up? if you keep disconnecting the esl connection don't you just have to keep connecting a new one? why do you do that?<span></span><br><br>On Friday, October 7, 2016, Gonzalo Gasca Meza <<a href="mailto:gascagonzalo@gmail.com">gascagonzalo@gmail.com</a>> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="ltr"><div>I'm launching API Calls using ESL in FS 1.6 (via python)<br></div><div><br></div><div>For each new call, after call is hangup, </div><div>I send a <b>uuid_kill</b> and then ESL.<span style="color:rgb(0,0,0);font-family:menlo;font-size:9pt">client.disconnect()</span></div><div><span style="color:rgb(0,0,0);font-family:menlo;font-size:9pt">Are both necessary, or I can skip <b>uuid_kill</b>?</span></div><div><span style="color:rgb(0,0,0);font-family:menlo;font-size:9pt"><br></span></div><div><font color="#000000" face="menlo"><span style="font-size:9pt">I'm trying to improve performance in my ESL and avoid </span><span style="font-size:12px">unnecessary</span><span style="font-size:9pt"> TCP connections to Freeswitch.</span></font></div><div><span style="color:rgb(0,0,0);font-family:menlo;font-size:9pt"><br></span></div><div><span style="color:rgb(0,0,0);font-family:menlo;font-size:9pt">Thanks</span></div><div><span style="color:rgb(0,0,0);font-family:menlo;font-size:9pt"><br></span></div><div><span style="color:rgb(0,0,0);font-family:menlo;font-size:9pt">-G</span></div><div><span style="color:rgb(0,0,0);font-family:menlo;font-size:9pt"><br></span></div><div><span style="color:rgb(0,0,0);font-family:menlo;font-size:9pt"><br></span></div><div><div><br></div></div></div>
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