That would depend on the codec, how many users are mute/deaf and anything else being played to the conference, plus similar questions of<span></span> the bridge.<div><br></div><div>-Steve</div><div><br></div><div><br><div>
<br>On Friday, June 14, 2013, Oleg Stolyar wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="ltr">Makes sense, thanks Sergey!<div><br></div><div>Does anyone know how much more CPU a two-way conference uses compared to a bridge?</div>
</div><div class="gmail_extra"><br clear="all"><div><div dir="ltr">
Thank you<div><i><font color="#0000ff">Oleg</font></i></div></div></div>
<br><br><div class="gmail_quote">On Thu, Jun 13, 2013 at 2:43 PM, Sergey Okhapkin <span dir="ltr"><<a href="javascript:_e({}, 'cvml', 'sos@sokhapkin.dyndns.org');" target="_blank">sos@sokhapkin.dyndns.org</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
It doesn't matter how many users are in conference. FS needs to transcode to<br>
play voice prompts etc.<br>
<div><div><br>
On Thursday 13 June 2013 14:28:31 Oleg Stolyar wrote:<br>
> Hi guys,<br>
><br>
> I understand that in a conference FS always performs transcoding to mix the<br>
> multiple channels together even if all the users use the same codecs.<br>
><br>
> My question is - is it also true for a conference with only two users or<br>
> does FS detect a conference with only two users with the same codecs and<br>
> optimize it to not transcode?<br>
><br>
> Thank you<br>
</div></div>> *Oleg*<br>
<br>
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