<div>Hi there,</div><div> </div><div>I would like to know what is the preferred way to do the following.</div><div>My application is this: Make a phone call to a person, after the person picks up the phone an message would play. If he presses the * key, the message would stop and start from the beginning again. I am using C# to start the call and play an audio using PlayAndGetDigits() while in my C++ code would check the DTMF event. If it finds a * key pressed, it will call the uuid_displace with the same file (but for testing purpose, I am using different file). This is not working right because I can hear that the new audio file is playing on top of the original audio instead of stopping the original audio and play the new audio.</div>
<div> </div><div>Anyone has an idea how I should do this?</div><div><br>Thanks in advance.<br><br>Frankie</div>