Hello!<br><br>I've got strange problem:<br>In my app which talks to FreeSwitch via mod_socket there is such logic:<br><pre conditions: channel1 - newly created, parked channell - with help of 'uuid_create' and 'originate ... &park'; channel2 is talking with channel3><br>
for (channel in {array of channel1, channel2, channel3}) {<br> set value for the channel variable X<br>}<br><br>uuid_transfer channel1 extension Y<br>uuid_transfer -both channel2 extension Y<br><br><br>In extension Y there is a logic based on the channel variable X.<br>
The problem itself: every second launching falls, the reason - channel variable X hasn't been set for one of channel1..3.<br>Sniffer shows that commands are sent (and confirmated by FreeSwitch) consiquently, FreeSwitch sends OK for each command in time.<br>
Temporary sollution that I found is to wait 0.5 sec after 'set' commands have been sent and before transfer any channel to extension Y.<br><br>Maybe some already faced with similar problem?<br><br><br>Thanks,<br>Artem<br>
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