[Freeswitch-users] major build change in master.
Mario G
mario_fs at mgtech.com
Fri Feb 26 22:21:57 MSK 2016
FYI in case this affects Linux/Windows: removal of libvpx prereq install requires nasm or yasm to be added as prerequisite under OS X 10.9/10/11 since the OS X nasm is too old. Previous hombrew libvpx auto installed yasm.
> On Feb 25, 2016, at 10:49 AM, Michael Jerris <mike at jerris.com> wrote:
>
> we are working on how exactly this will effect packaging and install instructions, but we will no longer have yuv or vpx pre-reqs and the requirement to rebuild libav against our vpx is also removed.
>
>> On Feb 25, 2016, at 1:39 PM, Bote Man <bote_radio at botecomm.com> wrote:
>>
>> Mike, I put a note to this effect on the Debian 8 installation page.
>>
>> I'm glad I caught this as I have been on a customer's site a lot and have
>> not been able to keep with the -users mailing list. Lemme know if this
>> changes so I can update it.
>>
>> Thanks.
>>
>> Bote
>>
>>
>>> -----Original Message-----
>>> From: Mario G
>>> Sent: Thursday, 25 February, 2016 13:16
>>> To: FreeSWITCH Users Help
>>> Subject: Re: [Freeswitch-users] major build change in master.
>>>
>>> This fixed OS X VPX issue, aok now. Questions:
>>>
>>> I assume this means YUV and VPX can be removed as prerequisites?
>>>
>>> Will this be one for 1.6 as well?
>>>
>>> Just asking so I can update the wiki and Applescript installer as needed.
>>> Thanks!
>>>
>>>
>>>> On Feb 24, 2016, at 3:49 PM, Michael Jerris <mike at jerris.com> wrote:
>>>>
>>>> please note this important change that went into master today. As of
>>> today, we are no longer using system versions of libyuv and libvpx due to
>>> major conflicts with system versions of these libraries. These are now
>> built
>>> static into the freeswitch core. Also note, mod_vpx no longer exists, it
>> is
>>> automatically loaded as part of the core and you will no longer have
>>> mod_vpx.so or have to manually load it. I'll have more details coming,
>> but let
>>> me know if you have any questions. Please note for anyone doing cross
>>> compiling, this probably needs a bit more work for you, I'll be working on
>>> fixing that this week.
>>>>
>>>> Mike
>>>>
>
>
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