[Freeswitch-users] question on file string in playback

Don Hawkins hawkins at hawkinsegroup.com
Tue Aug 9 01:05:05 MSD 2016


It should work. Do you have the console log around the time it's trying to
play the file?

Sincerely,
Don Hawkins

Sent from my NationPCS® Nexus 6.

On Aug 8, 2016 8:47 AM, "Dave Horton" <daveh at beachdognet.com> wrote:

> Ok I am not playing MP3 files just the files in the sounds directory
> Should that still work and why is mod shout necessary? I am using the
> standard play and get digits, playback, play and detect speech apps etc
>
> Sent from my iPhone
>
> On Aug 7, 2016, at 11:15 PM, Don Hawkins <hawkins at hawkinsegroup.com>
> wrote:
>
> Simple answer is no, you don't have to specific the sample rate. If your
> doing mp3 make sure mod_shout is loaded. I have plenty of code working
> properly with no sample rate specified, but all the wav files are 8k.
>
> Sincerely,
> Don Hawkins
>
> Sent from my NationPCS® Nexus 6.
>
> On Aug 7, 2016 10:50 PM, "Dave Horton" <daveh at beachdognet.com> wrote:
>
>> When using the playback application (or play_and_get_digits etc) do I
>> need to specify the full path to the file under the base sounds directory,
>> including the sample rate (e.g. 8000).
>>
>> It’s a bit cumbersome to have to put the sample rate into the file string
>> since that is dynamically determined at call set up, and I _thought_ that
>> freeswitch
>> had the ability to automatically factor that in when locating the file.
>> However, I can’t find examples that do that — am I wrong, and must I somehow
>> concoct a file string that will be different per call if different codecs
>> are chosen?
>>
>>
>>
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> http://www.freeswitchsolutions.com
>
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> http://confluence.freeswitch.org
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>
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>
>
> _________________________________________________________________________
> Professional FreeSWITCH Consulting Services:
> consulting at freeswitch.org
> http://www.freeswitchsolutions.com
>
> Official FreeSWITCH Sites
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> http://confluence.freeswitch.org
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>
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