[Freeswitch-users] Taking audio samples from bug
Anton
e322 at ya.ru
Sun Nov 10 09:55:56 MSK 2013
When I check the audio sample contained in switch_frame::data array, it
always has the same value -1, regardless of the position in the array and
sound level. In order to get these samples I use different applications
containing the following line:
frame = switch_core_media_bug_get_read_replace_frame(bug);
and immediately after insert this code:
switch_log_printf(
SWITCH_CHANNEL_LOG,
SWITCH_LOG_NOTICE,
"data[0]=%d\n", ((int16_t *)(frame->data))[0]
);
then been rebuilt with the appropriate module and initiating its launch.
After that, expect to see on the console different sample values, but it is
always the same -1.
Someone explain to me why?
Join us at ClueCon 2013 Aug 6-8, 2013
More information about the FreeSWITCH-users
mailing list