[Freeswitch-users] significant delay waiting for response after playAndGetDigits()

Wes wes-fs at 499x.com
Fri Jul 1 01:44:38 MSD 2011


will do.  I just wanted to first be sure I wasn't doing something wrong.

On 6/30/2011 4:39 PM, Anthony Minessale wrote:
> this is inappropriate for the mailing list
> you should reproduce your problem on the current GIT with "make
> current" and file it to JIRA
>
>
> On Thu, Jun 30, 2011 at 4:33 PM, Wes<wes-fs at 499x.com>  wrote:
>> BTW, I rewrote the test script using sayPhrase along with an input
>> callback to break out when the user presses a key, and the exact same
>> behavior happens, here's the script:
>>
>> local numberToCall = argv[1];
>> invalid = "ivr/ivr-that_was_an_invalid_entry.wav"
>> local session =
>> freeswitch.Session("{ignore_early_media=true,origination_caller_id_name='MCW
>> Phone
>> Transcription',origination_caller_id_number=2580}sofia/gateway/mcw/"..numberToCall);
>>
>> function key_press(session, input_type, data, args)
>>    if input_type == "dtmf" then
>>      freeswitch.consoleLog("info", "Key pressed: " .. data["digit"].."\n")
>>      return "break"
>>    end
>> end
>>
>> if session:ready() then
>>    session:answer()
>>    session:set_tts_parms("flite", "awb");
>>    session:setInputCallback("key_press", "")
>>    session:sayPhrase("count_to_ten", "", "en")
>>    session:speak("you pressed a digit");
>>    freeswitch.consoleLog("info", "the user pressed a key\n");
>>    session:sayPhrase("count_to_ten", "", "en")
>>    session:speak("you pressed a digit");
>>    freeswitch.consoleLog("info", "the user pressed a key\n");
>>    session:sayPhrase("count_to_ten", "", "en")
>>    session:speak("you pressed a digit");
>>    freeswitch.consoleLog("info", "the user pressed a key\n");
>>    session:sayPhrase("count_to_ten", "", "en")
>>    session:speak("you pressed a digit");
>>    freeswitch.consoleLog("info", "the user pressed a key\n");
>>    session:sayPhrase("count_to_ten", "", "en")
>>    session:speak("you pressed a digit");
>>    freeswitch.consoleLog("info", "the user pressed a key\n");
>>    session:sayPhrase("count_to_ten", "", "en")
>>    session:speak("you pressed a digit");
>>    freeswitch.consoleLog("info", "the user pressed a key\n");
>> end
>>
>> On 6/30/2011 2:01 PM, Wes wrote:
>>> I'm in fs_cli, and I think the loglevel is already at debug, since I set
>>> it to debug and saw the same messages that I have in the pastebin
>>>
>>> http://pastebin.freeswitch.org/16635
>>>
>>> in line 12, you can see that it received DTMF 1 right after speaking "One"
>>>
>>> but then, the second time I called pagd, you can see that in line 39, it got as far as speaking the number "Three"
>>> And, the third time, in line 81, it gets to speaking "Six", before detecting the DTMF.
>>>
>>> So, is that what you mean by monitoring the DTMF?  Even though I press the number immediately when the message says "go", it takes longer and longer each time to respond.
>>>
>>>
>>> On 6/30/2011 1:50 PM, Anthony Minessale wrote:
>>>> have you monitored your dtmf ?
>>>> is it 2833?
>>>>
>>>> Try console loglevel debug and look at the message saying when you got the dtmf.
>>>>
>>>>
>>>> On Thu, Jun 30, 2011 at 1:46 PM, Wes<wes-fs at 499x.com>     wrote:
>>>>> I've narrowed it down a bit.  I think this may be a bug (memory leak maybe?)
>>>>>
>>>>> It seems that the pagd function is very responsive on the first use, but
>>>>> on each repeated call to this function, it takes longer to respond to
>>>>> the user's keypress.
>>>>>
>>>>> The following test script illustrates the problem.  It asks user to
>>>>> press a key, then it starts counting up to 10.  The first time, it stops
>>>>> right away after you press a key, telling you what key you pressed, the
>>>>> second time, it gets as far as the number 3, the third time, it counts
>>>>> up to six, and so on, until it completes the count all the way to 10,
>>>>> and then it says you've pressed an invalid entry, even though you indeed
>>>>> pressed a key at the beginning of the message.
>>>>>
>>>>> lua script:
>>>>> http://pastebin.freeswitch.org/16637
>>>>>
>>>>> phrase xml:
>>>>> http://pastebin.freeswitch.org/16636
>>>>>
>>>>> Log:
>>>>> http://pastebin.freeswitch.org/16635
>>>>>
>>>>> Could someone try this example on their own system to see if they could
>>>>> duplicate the behavior?
>>>>>
>>>>> Thanks in advance!
>>>>>
>>>>>
>>>>> On 6/30/2011 10:10 AM, Wes wrote:
>>>>>> I am experiencing a delay waiting for the system to respond in a lua
>>>>>> script that is using playAndGetDigits.  I press a key while the voice is
>>>>>> still speaking, and it continues to speak for a few seconds before
>>>>>> moving to the part of the script for the particular keypress.
>>>>>>
>>>>>> Also, related: sometimes it speaks the "invalid" message even though the
>>>>>> key pressed is a valid one, and then immediately after speaking the
>>>>>> invalid message, it continues with the processing for the key that was
>>>>>> pressed.  So I know I didn't press an invalid key.
>>>>>>
>>>>>> --        session:execute('flush_dtmf');
>>>>>>              session:flushDigits()
>>>>>>              local digits = session:playAndGetDigits(1, 1, 3, 2000, "#",
>>>>>> "phrase:play_submit_rerecord:1:2:3", invalid, "\\d{1}")
>>>>>>              if ( digits == "1") then
>>>>>>
>>>>>> ETC
>>>>>>
>>>>>> here is the phrase:
>>>>>>
>>>>>> <macro name="play_submit_rerecord">
>>>>>> <input pattern="^([0-9#*]):([0-9#*]):([0-9#*])$">
>>>>>> <match>
>>>>>> <action function="speak-text"
>>>>>>                      data="To listen to your dictation, press $1, To submit
>>>>>> your dictation , press $2, To discard your dictation and start over,
>>>>>> press $3."/>
>>>>>> </match>
>>>>>> </input>
>>>>>> </macro>
>>>>>>
>>>>>> Is the speak-text just too cpu intensive and causing it to be slow to
>>>>>> respond to the DTMF?
>>>>>>
>>>>>> Any help would be appreciated... thanks!
>>>>>>
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