[Freeswitch-users] Dead lua scripts
Tim St. Pierre
fs-list at communicatefreely.net
Thu Oct 7 11:48:23 PDT 2010
Hello,
I was building some lua apps, and clearly went wrong somewhere.
I now have several channels in the hangup state, all from the extension I was testing, to the script
I was testing. There are lots of errors in the script at this point, so I'm sure it's something I did.
However, these channels sent the CPU to 120% (according to top), and I'm not at a load average of 4.
Fortunately, Freeswitch handles this rather gracefully and call quality seems to be okay in spite
of it.
Is there a way to kill these threads without killing the other calls? I tried using uuid_kill, but
it came back as no such channel. I can see the channels in "show channels", but the uuids listed
don't exist according to uuid_exists.
Any suggestions?
Thanks!
-Tim
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