[Freeswitch-users] Subscribing to events in managed C# / .NET

Josh Rivers josh at radianttiger.com
Tue Sep 8 22:30:00 PDT 2009


Here is the error I get with the loop I mentioned. -Josh
[image: Capture.PNG]

On Tue, Sep 8, 2009 at 5:05 AM, Michael Giagnocavo <mgg at giagnocavo.net>wrote:

>  Hi,
>
>
>
>                 Can you please elaborate on the crash you receive when you
> queue a thread during load?
>
>
>
> Thanks,
>
> Michael
>
>
>
> *From:* freeswitch-users-bounces at lists.freeswitch.org [mailto:
> freeswitch-users-bounces at lists.freeswitch.org] *On Behalf Of *Josh Rivers
> *Sent:* Tuesday, September 08, 2009 12:22 AM
> *To:* freeswitch-users at lists.freeswitch.org
> *Subject:* Re: [Freeswitch-users] Subscribing to events in managed C# /
> .NET
>
>
>
> Thanks for the response!
>
>
>
> I have tried putting a long-running loop here, but then it blocks anything
> else managed from happening:
>
>
>
>    public class TestLoop : ILoadNotificationPlugin
>
>     {
>
>         public bool Load()
>
>         {
>
>             EventConsumer con = new EventConsumer("all", "");
>
>             while (true)
>
>             {
>
>                 Event ev = con.pop(0);
>
>                 Log.WriteLine(LogLevel.Notice, "Event: " +
> ev.serialized_string);
>
>                 freeswitch.msleep(100);
>
>             }
>
>         }
>
>     }
>
>
>
> However, if I fork off a thread here, freeswitch crashes:
>
>     public class TestLoop : ILoadNotificationPlugin
>
>     {
>
>         public bool Load()
>
>         {
>
>             ThreadPool.QueueUserWorkItem((o) =>
>
>             {
>
>                 Log.WriteLine(LogLevel.Notice, "Thread Starting. ");
>
>                 EventConsumer con = new EventConsumer("all", "");
>
>                 while (true)
>
>                 {
>
>                     Event ev = con.pop(0);
>
>                     Log.WriteLine(LogLevel.Notice, "Event: " +
> ev.serialized_string);
>
>                     freeswitch.msleep(100);
>
>                 }
>
>             });
>
>             return true;
>
>         }
>
>     }
>
>
>
> It doesn't look like this is a good place to start a long-running process?
>
>
>
> Thanks!
>
> Josh
>
>
>
> On Mon, Sep 7, 2009 at 11:05 PM, Raffaele P. Guidi <
> raffaele.p.guidi at gmail.com> wrote:
>
> Yes!
>
>
>
> public class LoadDemo : ILoadNotificationPlugin {
>
>     public bool Load() {
>
>         Log.WriteLine(LogLevel.Notice, "LoadDemo running.");
>
>         return true;
>
>     }
>
> }
>
>
>
> this example is from Michael Giagnocavo's Demo.csx which you can find into
> the mod_managed svn.
>
>
>
> And let me add that works like a charm :)
>
>
>
> Ciao,
>
>    Raffaele
>
>
>
> On Sun, Sep 6, 2009 at 22:50, Josh Rivers <josh at radianttiger.com> wrote:
>
>   Is there a way to start this when FreeSWITCH starts? The lua and perl
> modules have a 'startup-script' configuration preference. Is there something
> similar in mod_managed? Or is there a way to have an api command executed at
> a startup?
>
>
>
> <quote author="Phillip Jones">
>
> Exactly what I was after - thank you!
>
>
>
> On Thu, Sep 3, 2009 at 1:54 PM, Jeff Lenk <jlenk at frontiernet.net> wrote:
>
>
>
> >
>
> > try something like this
>
> >
>
> > EventConsumer con = new EventConsumer("all", "");
>
> > Event ev = con.pop(0);
>
> >
>
> > see lua sample -
>
> > http://wiki.freeswitch.org/wiki/Lua#freeswitch.EventConsumer
>
> >
>
> >
>
> > Phillip Jones-2 wrote:
>
> > >
>
> > > Hi there,
>
> > >
>
> > > mod_managed exposes EventReceivedFunction such that:
>
> > >
>
> > >  Session.EventReceivedFunction = (e) =>
>
> > >  {
>
> > >        Log.WriteLine(LogLevel.Alert, "Received Event {0}",
> e.ToString());
>
> > >        return "";
>
> > >  };
>
> > >
>
> > > should trap all events to which i subscribe.
>
> > >
>
> > >
>
> > > But how do I subscribe to events? What is the .NET / managed equivalent
>
> > > of:
>
> > >
>
> > > switch_event_bind(const char *id, switch_event_types_t event, const
> char
>
> > > *subclass_name, switch_event_callback_t callback, void *user_data);
>
> > >
>
> > >
>
> > >
>
> > > Thank you!
>
> > >
>
> > >
>
> > >
>
>
>
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