[Freeswitch-users] Freeswitch-users Digest, Vol 31, Issue 44
mike at jerris.com
Fri Jan 9 09:22:02 PST 2009
Can you get a recording of calling your voicemail and post it online
somewhere, I am sure there are some on the list who could tweak to fix
On Jan 9, 2009, at 8:59 AM, Adam Wilt wrote:
> Thanks for the replies. I wrote a script in SpiderMonkey to place a
> call, and upon connct turn on vmd, play a "press 1" prompt to see if
> there is a human, and then play some more prompts. If a voicemail
> beep is heard it starts playing a different prompt. I tested this
> with almost 300 phone numbers, but I suspect a disproportionate
> number of these are cell phones. Among the calls not answered by a
> human (nobody pressed 1), about 60% of the calls failed to recognize
> a beep. My cell phone is T-Mobile, and it doesn't detect the beep
> for it.
> On 1/8/09, Adam Wilt <wiltingtree at gmail.com> wrote:
> > Hi, I have two issues I'd appreciate some help with.
> > A) I'm testing VMD and I'm getting a success rate of well under
> 50%. I know
> > part of the reason is that some of the voicemail beeps it's
> encountering are
> > very short in length (I've noticed this for T-Mobile and Sprint
> > and there may be others too), and it can't detect them. So my
> question is
> > about the notes in the vmd section of the wiki which states, "The
> > standard is 80% detection. This module if used properly should
> exceeds the
> > standard by a very wide margin". I'm curious about whether I'm
> using it
> > properly, and what I can do to make it work better. Thanks for
> the help.
> > B) When I place an outbound call and immediately play a prompt
> when the call
> > is answered, the prompt sounds garbled to the person answering the
> phone. If
> > I sleep for a second before playing the prompt, it sounds fine.
> Any idea of
> > what would cause this?
> > Thanks,
> > Adam
> Can I ask how you are "testing" vmd? Where? How?
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