[Freeswitch-users] Big delays in playing audio files
Michael Collins
msc at freeswitch.org
Tue Feb 17 12:35:25 PST 2009
okay, can you do the usual stuff and report a bug on jira? Not sure if
it's really bug but having you collect all of the data and submit a
bug report will assist us greatly.
-MC
On Tue, Feb 17, 2009 at 12:30 PM, Nik Middleton
<nik.middleton at noblesolutions.co.uk> wrote:
> I'm starting to think it's a thread/DTMF issue. Ran 15 lines to my
> office number (using latest trunk)
>
> 2009-02-17 20:19:38 [CRIT] switch_core_state_machine.c:259
> handle_fatality() Caught signal 11 for unmapped thread!Aborted (core
> dumped)
>
> Also then I had tone detect on, I'd often get this
>
> freeswitch: src/switch_ivr_async.c:1328: switch_ivr_tone_detect_session:
> Assertion `read_codec != ((void *)0)' failed.
>
> Hardware, HP DL360 G4. Centos 5.2, 4 GB ram.
>
>
> -----Original Message-----
> From: freeswitch-users-bounces at lists.freeswitch.org
> [mailto:freeswitch-users-bounces at lists.freeswitch.org] On Behalf Of Nik
> Middleton
> Sent: 17 February 2009 20:11
> To: freeswitch-users at lists.freeswitch.org
> Subject: Re: [Freeswitch-users] Big delays in playing audio files
>
> Pretty much
>
> I haven't included the on-event hooks as it never gets to the point
> where they're called.
>
> Only other thing is the dial it's self, attached below. However, I
> notice in the default dial plan, if I call extension 1001 from 1000 it
> takes about 2-3 seconds for the phone to ring. Is that normal?
>
>
> //build dial string
> var dial_string = "{absolute_codec_string=PCMA," +
> "accountcode=" + account_code
> +
> ",ignore_early_media=true"
> +
> "
> ,origination_caller_id_number=" +
> caller_id
> +
> ",originate_timeout=25}"
> +
> "sofia/gateway/"
> +
> "mygateway/"
> +
> dial_num + "' "
>
> var first_session = new Session(dial_string);
>
> // Trap for call failure
> if (!first_session.ready()) {
> consoleLog("err", "Disposition: " + first_session.cause
> + "\n");
> if (first_session.cause == "USER_BUSY") {
> Disposition = "BUSY";
> }
> else if (first_session.cause ==
> "NO_ROUTE_DESTINATION") {
> Disposition = "DCN";
> }
>
> else if (first_session.cause == "NO_ANSWER") {
> Disposition = "NA";
> }
>
> disp_call()
> exit();
> }
>
>
> //set the on_hangup function to be called when this session is
> hungup
> first_session.setHangupHook(on_hangup,"hup");
>
>
> -----Original Message-----
> From: freeswitch-users-bounces at lists.freeswitch.org
> [mailto:freeswitch-users-bounces at lists.freeswitch.org] On Behalf Of
> Michael Collins
> Sent: 17 February 2009 19:25
> To: freeswitch-users at lists.freeswitch.org
> Subject: Re: [Freeswitch-users] Big delays in playing audio files
>
> Is this the entire script?!
> -MC
>
> On Tue, Feb 17, 2009 at 11:05 AM, Nik Middleton
> <nik.middleton at noblesolutions.co.uk> wrote:
>> if (first_session.ready()) {
>>
>> console_log("notice","Session state=[" +
>> first_session.state + "] \n");
>>
>>
>>
>> consoleLog("NOTICE", "ready: Start DTMF\n");
>>
>>
>>
>> first_session.execute("start_dtmf");
>>
>> first_session.answer( );
>>
>>
>>
>> Disposition = "ANS";
>>
>>
>>
>> first_session.sleep(1500);
>>
>> console_log("notice", "Playing message: " +
>> recording + "\n");
>>
>> first_session.streamFile(recording, on_event);
>>
>>
>>
>> if (first_session.ready()) {
>>
>> consoleLog("err", "ready: Waiting for
> input\n");
>>
>> first_session.streamFile("4.wav",on_event,
> "dtmf");
>>
>> consoleLog("err", "ready: Timeout on
> input\n");
>>
>> first_session.execute("stop_tone_detect");
>>
>>
>>
>> //disp_call()
>>
>> first_session.hangup()
>>
>> first_session.execute("sleep", "2000");
>>
>> consoleLog("NOTICE", "EXITING\n");
>>
>> exit();
>>
>> }
>>
>> }
>>
>>
>>
>> ________________________________
>>
>> From: freeswitch-users-bounces at lists.freeswitch.org
>> [mailto:freeswitch-users-bounces at lists.freeswitch.org] On Behalf Of
> Anthony
>> Minessale
>> Sent: 17 February 2009 18:34
>> To: freeswitch-users at lists.freeswitch.org
>> Subject: Re: [Freeswitch-users] Big delays in playing audio files
>>
>>
>>
>> we would need to see your script.
>>
>> On Tue, Feb 17, 2009 at 12:23 PM, Nik Middleton
>> <nik.middleton at noblesolutions.co.uk> wrote:
>>
>> Having spent the last week developing a small js app, I ran some tests
>> today. With just 5 calls going on, I'm seeing huge delays from when
> the call
>> is answered to when the audio file is played. Sometimes it doesn't
> even
>> play at all!!
>>
>>
>>
>> Example 3 calls and the matching playbacks
>>
>>
>>
>> 2009-02-17 15:41:04 [NOTICE] voice.js:1 console_log() ready: Start
> DTMF
>>
>> 2009-02-17 15:41:08 [NOTICE] voice.js:1 console_log() ready: Start
> DTMF
>>
>> 2009-02-17 15:41:22 [NOTICE] voice.js:1 console_log() ready: Start
> DTMF
>>
>>
>>
>> 2009-02-17 15:41:26 [NOTICE] voice.js:1 console_log() Playing message:
>> message.wav
>>
>> 2009-02-17 15:41:26 [NOTICE] voice.js:1 console_log() Playing message:
>> message.wav
>>
>> 2009-02-17 15:41:26 [NOTICE] voice.js:1 console_log() Playing message:
>> message.wav
>>
>>
>>
>> That's 22 seconds for the first one!!
>>
>>
>>
>> Anyone any ideas as to what's going on here?
>>
>>
>>
>> Regards
>>
>>
>>
>>
>>
>> _______________________________________________
>> Freeswitch-users mailing list
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>>
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>>
>> --
>> Anthony Minessale II
>>
>> FreeSWITCH http://www.freeswitch.org/
>> ClueCon http://www.cluecon.com/
>>
>> AIM: anthm
>> MSN:anthony_minessale at hotmail.com
>> GTALK/JABBER/PAYPAL:anthony.minessale at gmail.com
>> IRC: irc.freenode.net #freeswitch
>>
>> FreeSWITCH Developer Conference
>> sip:888 at conference.freeswitch.org
>> iax:guest at conference.freeswitch.org/888
>> googletalk:conf+888 at conference.freeswitch.org
>> pstn:213-799-1400
>>
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>>
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>>
>
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