[Freeswitch-users] Windows is slow?
Michael Giagnocavo
mgg at giagnocavo.net
Tue Dec 2 11:33:48 PST 2008
Can you do a console loglevel debug, then send all the output around that time?
Apart from that, the quickest way might just to attach a debugger, then break all when it pauses and see where the threads are :).
-Michael
-----Original Message-----
From: freeswitch-users-bounces at lists.freeswitch.org [mailto:freeswitch-users-bounces at lists.freeswitch.org] On Behalf Of Per Møller
Sent: Tuesday, December 02, 2008 12:32 PM
To: freeswitch-users at lists.freeswitch.org
Subject: Re: [Freeswitch-users] Windows is slow?
I checked out the trunk version, and it's still slow. However I found one
improvement - it does not crash on shutdown anymore.
Could anymore give me some pointers on how to try to debug this on the
Windows platform?
// Per
Fra: freeswitch-users-bounces at lists.freeswitch.org
[mailto:freeswitch-users-bounces at lists.freeswitch.org] På vegne af Carlos
Talbot
Sendt: 2. december 2008 17:13
Til: freeswitch-users at lists.freeswitch.org
Emne: Re: [Freeswitch-users] Windows is slow?
Have you tried the latest msi build? It's based off svn 10564.
Carlos
On Sun, Nov 30, 2008 at 11:03 AM, Per Møller <per_moeller at mac.com> wrote:
I have installed FS 1.0.0 on a Mac using the precompiled .dmg and FS 1.0.1
on a Windows Vista machine using the precompiled .msi - actually the same
machine).
Using the default configuration files, and using 2 Snom 360 phones I dialed
from extension 1000 to extension 1001. On the Mac, 1001 starts ringing
instantly, but under Windows it takes 1-2 seconds before it starts ringing.
It seems to be in the dialplan the time is spent. From the time I see this
line on the console:
[INFO] mod_dialplan_xml.c:233 dialplan_hunt() Processing 1000->1000 in
context default
Until the next thing happens it always takes at least 1 full second, but on
the Mac it happens instantly.
Why is the Windows build this much slower? Is it a known problem?
I get the feeling that the majority of the FS community is Unix based, which
is fine by me, but I would really like to know just how well supported and
stable the Win32 build is and if this is currently a viable way to go, or if
I should stick to Linux/BSD/Mac for production use?
// Per
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