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<div id="msg">
<div id="header">FreeSWITCH Subversion</div>
<dl class="meta">
<dt>Revision</dt> <dd><a href="http://fisheye.freeswitch.org/changelog/FreeSWITCH?cs=15464">15464</a></dd>
<dt>Author</dt> <dd>brian</dd>
<dt>Date</dt> <dd>2009-11-13 16:11:41 -0600 (Fri, 13 Nov 2009)</dd>
</dl>
<h3>Log Message</h3>
<pre> add support for BroadVoice16 and BroadVoice32 codecs </pre>
<h3>Added Paths</h3>
<ul>
<li>freeswitch/trunk/src/mod/codecs/mod_bv16/</li>
<li><a href="#freeswitchtrunksrcmodcodecsmod_bv16Makefile">freeswitch/trunk/src/mod/codecs/mod_bv16/Makefile</a></li>
<li><a href="#freeswitchtrunksrcmodcodecsmod_bv16mod_bv16c">freeswitch/trunk/src/mod/codecs/mod_bv16/mod_bv16.c</a></li>
<li>freeswitch/trunk/src/mod/codecs/mod_bv32/</li>
<li><a href="#freeswitchtrunksrcmodcodecsmod_bv32Makefile">freeswitch/trunk/src/mod/codecs/mod_bv32/Makefile</a></li>
<li><a href="#freeswitchtrunksrcmodcodecsmod_bv32mod_bv32c">freeswitch/trunk/src/mod/codecs/mod_bv32/mod_bv32.c</a></li>
</ul>
</div>
<div id="patch">
<h3>Diff</h3>
<a id="freeswitchtrunksrcmodcodecsmod_bv16Makefile"></a>
<div class="addfile"><h4>Added: freeswitch/trunk/src/mod/codecs/mod_bv16/Makefile (0 => 15464)</h4>
<pre class="diff"><span>
<span class="info">--- freeswitch/trunk/src/mod/codecs/mod_bv16/Makefile         (rev 0)
+++ freeswitch/trunk/src/mod/codecs/mod_bv16/Makefile        2009-11-13 22:11:41 UTC (rev 15464)
</span><span class="lines">@@ -0,0 +1,20 @@
</span><ins>+BASE=../../../..
+
+BV16=libbv16-0.1
+
+BV16_DIR=$(BASE)/libs/$(BV16)
+LOCAL_CFLAGS=-I$(BV16_DIR)/bv16 -I$(BV16_DIR)/bvcommon
+BV16_LA=$(BV16_DIR)/.libs/libbv16.la
+LOCAL_LIBADD=$(BV16_LA)
+include $(BASE)/build/modmake.rules
+
+$(BV16_DIR):
+        $(GETLIB) $(BV16).tar.gz
+
+$(BV16_DIR)/Makefile: $(BV16_DIR)
+        cd $(BV16_DIR) && CFLAGS=$(AM_CFLAGS) ./configure --disable-shared --with-pic
+
+$(BV16_LA): $(BV16_DIR)/Makefile
+        cd $(BV16_DIR) && $(MAKE)
+        $(TOUCH_TARGET)
+
</ins></span></pre></div>
<a id="freeswitchtrunksrcmodcodecsmod_bv16mod_bv16c"></a>
<div class="addfile"><h4>Added: freeswitch/trunk/src/mod/codecs/mod_bv16/mod_bv16.c (0 => 15464)</h4>
<pre class="diff"><span>
<span class="info">--- freeswitch/trunk/src/mod/codecs/mod_bv16/mod_bv16.c         (rev 0)
+++ freeswitch/trunk/src/mod/codecs/mod_bv16/mod_bv16.c        2009-11-13 22:11:41 UTC (rev 15464)
</span><span class="lines">@@ -0,0 +1,175 @@
</span><ins>+/*
+ * FreeSWITCH Modular Media Switching Software Library / Soft-Switch Application
+ * Copyright (C) 2005-2009, Anthony Minessale II <anthm@freeswitch.org>
+ *
+ * Version: MPL 1.1
+ *
+ * The contents of this file are subject to the Mozilla Public License Version
+ * 1.1 (the "License"); you may not use this file except in compliance with
+ * the License. You may obtain a copy of the License at
+ * http://www.mozilla.org/MPL/
+ *
+ * Software distributed under the License is distributed on an "AS IS" basis,
+ * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
+ * for the specific language governing rights and limitations under the
+ * License.
+ *
+ * The Original Code is FreeSWITCH Modular Media Switching Software Library / Soft-Switch Application
+ *
+ * The Initial Developer of the Original Code is
+ * Anthony Minessale II <anthm@freeswitch.org>
+ * Portions created by the Initial Developer are Copyright (C)
+ * the Initial Developer. All Rights Reserved.
+ *
+ * Contributor(s):
+ *
+ * Brian K. West <brian@freeswitch.org>
+ *
+ * mod_bv16.c -- BroadVoice32 (BV16) audio codec (http://www.broadcom.com/support/broadvoice/)
+ *
+ */
+
+#include "switch.h"
+#include "bv16.h"
+#include "bitpack.h"
+
+SWITCH_MODULE_LOAD_FUNCTION(mod_bv16_load);
+SWITCH_MODULE_DEFINITION(mod_bv16, mod_bv16_load, NULL, NULL);
+
+#define FRAME_SIZE 40
+#define CODE_SIZE 5
+
+struct bv16_context {
+        struct BV16_Encoder_State cs;
+        struct BV16_Decoder_State ds;
+        struct BV16_Bit_Stream ebs;
+        struct BV16_Bit_Stream dbs;        
+};
+
+static switch_status_t switch_bv16_init(switch_codec_t *codec, switch_codec_flag_t flags, const switch_codec_settings_t *codec_settings)
+{
+        struct bv16_context *context = NULL;
+        int encoding = (flags & SWITCH_CODEC_FLAG_ENCODE);
+        int decoding = (flags & SWITCH_CODEC_FLAG_DECODE);
+
+        if (!(encoding || decoding) || (!(context = switch_core_alloc(codec->memory_pool, sizeof(*context))))) {
+                return SWITCH_STATUS_FALSE;
+        }
+
+        if (encoding) {
+                Reset_BV16_Encoder(&context->cs);
+        }
+        
+        if (decoding) {
+                Reset_BV16_Decoder(&context->ds);
+        }
+        
+        codec->private_info = context;
+        return SWITCH_STATUS_SUCCESS;
+}
+
+static switch_status_t switch_bv16_destroy(switch_codec_t *codec)
+{
+        codec->private_info = NULL;
+        return SWITCH_STATUS_SUCCESS;
+}
+
+static switch_status_t switch_bv16_encode(switch_codec_t *codec,
+                                                                                 switch_codec_t *other_codec,
+                                                                                 void *decoded_data,
+                                                                                 uint32_t decoded_data_len,
+                                                                                 uint32_t decoded_rate, void *encoded_data, uint32_t *encoded_data_len, uint32_t *encoded_rate,
+                                                                                 unsigned int *flag)
+{
+        struct bv16_context *context = codec->private_info;
+        int16_t *cur_frame = decoded_data;
+        uint16_t *target = encoded_data;
+        int i, frames = decoded_data_len / (FRAME_SIZE * 2);
+
+        if (!context) {
+                return SWITCH_STATUS_FALSE;
+        }
+        
+        *encoded_data_len = 0;
+        for (i = 0; i < frames; i++) {
+                BV16_Encode(&context->ebs, &context->cs, cur_frame);
+                BV16_BitPack(target, &context->ebs);
+                *encoded_data_len += CODE_SIZE * 2;
+                cur_frame += FRAME_SIZE;
+                target += CODE_SIZE;
+        }
+
+        return SWITCH_STATUS_SUCCESS;
+}
+
+static switch_status_t switch_bv16_decode(switch_codec_t *codec,
+                                                                                 switch_codec_t *other_codec,
+                                                                                 void *encoded_data,
+                                                                                 uint32_t encoded_data_len,
+                                                                                 uint32_t encoded_rate, void *decoded_data, uint32_t *decoded_data_len, uint32_t *decoded_rate,
+                                                                                 unsigned int *flag)
+{
+        struct bv16_context *context = codec->private_info;
+        uint16_t *cur_frame = encoded_data;
+        int16_t *target = decoded_data;
+        int i, frames = encoded_data_len / (CODE_SIZE * 2);
+
+        if (!context) {
+                return SWITCH_STATUS_FALSE;
+        }
+
+        *decoded_data_len = 0;
+        for (i = 0; i < frames; i++) {
+                BV16_BitUnPack(cur_frame, &context->dbs);
+                BV16_Decode(&context->dbs, &context->ds, target);
+                cur_frame += CODE_SIZE;
+                target += FRAME_SIZE;
+                *decoded_data_len += FRAME_SIZE * 2;
+        }
+
+        return SWITCH_STATUS_SUCCESS;
+}
+
+SWITCH_MODULE_LOAD_FUNCTION(mod_bv16_load)
+{
+        switch_codec_interface_t *codec_interface;
+
+        /* connect my internal structure to the blank pointer passed to me */
+        *module_interface = switch_loadable_module_create_module_interface(pool, modname);
+        
+        SWITCH_ADD_CODEC(codec_interface, "BroadVoice16 (BV16)");
+
+        switch_core_codec_add_implementation(pool,
+                                                                                 codec_interface,
+                                                                                 SWITCH_CODEC_TYPE_AUDIO,        /* enumeration defining the type of the codec */
+                                                                                 126,                                                /* the IANA code number */
+                                                                                 "BV16",                                        /* the IANA code name */
+                                                                                 NULL,                                                /* default fmtp to send (can be overridden by the init function) */
+                                                                                 8000,                                                /* samples transferred per second */
+                                                                                 8000,                                                /* actual samples transferred per second */
+                                                                                 16000,                                                /* bits transferred per second */
+                                                                                 20000,                                                /* number of microseconds per frame */
+                                                                                 160,                                                /* number of samples per frame */
+                                                                                 320,                                                /* number of bytes per frame decompressed */
+                                                                                 40,                                                /* number of bytes per frame compressed */
+                                                                                 1,                                                        /* number of channels represented */
+                                                                                 1,                                                        /* number of frames per network packet */
+                                                                                 switch_bv16_init,                        /* function to initialize a codec handle using this implementation */
+                                                                                 switch_bv16_encode,                /* function to encode raw data into encoded data */
+                                                                                 switch_bv16_decode,                /* function to decode encoded data into raw data */
+                                                                                 switch_bv16_destroy);                /* deinitalize a codec handle using this implementation */
+
+        /* indicate that the module should continue to be loaded */
+        return SWITCH_STATUS_SUCCESS;
+}
+
+/* For Emacs:
+ * Local Variables:
+ * mode:c
+ * indent-tabs-mode:t
+ * tab-width:4
+ * c-basic-offset:4
+ * End:
+ * For VIM:
+ * vim:set softtabstop=4 shiftwidth=4 tabstop=4:
+ */
</ins></span></pre></div>
<a id="freeswitchtrunksrcmodcodecsmod_bv32Makefile"></a>
<div class="addfile"><h4>Added: freeswitch/trunk/src/mod/codecs/mod_bv32/Makefile (0 => 15464)</h4>
<pre class="diff"><span>
<span class="info">--- freeswitch/trunk/src/mod/codecs/mod_bv32/Makefile         (rev 0)
+++ freeswitch/trunk/src/mod/codecs/mod_bv32/Makefile        2009-11-13 22:11:41 UTC (rev 15464)
</span><span class="lines">@@ -0,0 +1,20 @@
</span><ins>+BASE=../../../..
+
+BV32=libbv32-0.1
+
+BV32_DIR=$(BASE)/libs/$(BV32)
+LOCAL_CFLAGS=-I$(BV32_DIR)/bv32 -I$(BV32_DIR)/bvcommon
+BV32_LA=$(BV32_DIR)/.libs/libbv32.la
+LOCAL_LIBADD=$(BV32_LA)
+include $(BASE)/build/modmake.rules
+
+$(BV32_DIR):
+        $(GETLIB) $(BV32).tar.gz
+
+$(BV32_DIR)/Makefile: $(BV32_DIR)
+        cd $(BV32_DIR) && CFLAGS=$(AM_CFLAGS) ./configure --disable-shared --with-pic
+
+$(BV32_LA): $(BV32_DIR)/Makefile
+        cd $(BV32_DIR) && $(MAKE)
+        $(TOUCH_TARGET)
+
</ins></span></pre></div>
<a id="freeswitchtrunksrcmodcodecsmod_bv32mod_bv32c"></a>
<div class="addfile"><h4>Added: freeswitch/trunk/src/mod/codecs/mod_bv32/mod_bv32.c (0 => 15464)</h4>
<pre class="diff"><span>
<span class="info">--- freeswitch/trunk/src/mod/codecs/mod_bv32/mod_bv32.c         (rev 0)
+++ freeswitch/trunk/src/mod/codecs/mod_bv32/mod_bv32.c        2009-11-13 22:11:41 UTC (rev 15464)
</span><span class="lines">@@ -0,0 +1,175 @@
</span><ins>+/*
+ * FreeSWITCH Modular Media Switching Software Library / Soft-Switch Application
+ * Copyright (C) 2005-2009, Anthony Minessale II <anthm@freeswitch.org>
+ *
+ * Version: MPL 1.1
+ *
+ * The contents of this file are subject to the Mozilla Public License Version
+ * 1.1 (the "License"); you may not use this file except in compliance with
+ * the License. You may obtain a copy of the License at
+ * http://www.mozilla.org/MPL/
+ *
+ * Software distributed under the License is distributed on an "AS IS" basis,
+ * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
+ * for the specific language governing rights and limitations under the
+ * License.
+ *
+ * The Original Code is FreeSWITCH Modular Media Switching Software Library / Soft-Switch Application
+ *
+ * The Initial Developer of the Original Code is
+ * Anthony Minessale II <anthm@freeswitch.org>
+ * Portions created by the Initial Developer are Copyright (C)
+ * the Initial Developer. All Rights Reserved.
+ *
+ * Contributor(s):
+ *
+ * Brian K. West <brian@freeswitch.org>
+ *
+ * mod_bv32.c -- BroadVoice32 (BV32) audio codec (http://www.broadcom.com/support/broadvoice/)
+ *
+ */
+
+#include "switch.h"
+#include "bv32.h"
+#include "bitpack.h"
+
+SWITCH_MODULE_LOAD_FUNCTION(mod_bv32_load);
+SWITCH_MODULE_DEFINITION(mod_bv32, mod_bv32_load, NULL, NULL);
+
+#define FRAME_SIZE 80
+#define CODE_SIZE 10
+
+struct bv32_context {
+        struct BV32_Encoder_State cs;
+        struct BV32_Decoder_State ds;
+        struct BV32_Bit_Stream ebs;
+        struct BV32_Bit_Stream dbs;        
+};
+
+static switch_status_t switch_bv32_init(switch_codec_t *codec, switch_codec_flag_t flags, const switch_codec_settings_t *codec_settings)
+{
+        struct bv32_context *context = NULL;
+        int encoding = (flags & SWITCH_CODEC_FLAG_ENCODE);
+        int decoding = (flags & SWITCH_CODEC_FLAG_DECODE);
+
+        if (!(encoding || decoding) || (!(context = switch_core_alloc(codec->memory_pool, sizeof(*context))))) {
+                return SWITCH_STATUS_FALSE;
+        }
+
+        if (encoding) {
+                Reset_BV32_Coder(&context->cs);
+        }
+        
+        if (decoding) {
+                Reset_BV32_Decoder(&context->ds);
+        }
+        
+        codec->private_info = context;
+        return SWITCH_STATUS_SUCCESS;
+}
+
+static switch_status_t switch_bv32_destroy(switch_codec_t *codec)
+{
+        codec->private_info = NULL;
+        return SWITCH_STATUS_SUCCESS;
+}
+
+static switch_status_t switch_bv32_encode(switch_codec_t *codec,
+                                                                                 switch_codec_t *other_codec,
+                                                                                 void *decoded_data,
+                                                                                 uint32_t decoded_data_len,
+                                                                                 uint32_t decoded_rate, void *encoded_data, uint32_t *encoded_data_len, uint32_t *encoded_rate,
+                                                                                 unsigned int *flag)
+{
+        struct bv32_context *context = codec->private_info;
+        int16_t *cur_frame = decoded_data;
+        uint16_t *target = encoded_data;
+        int i, frames = decoded_data_len / (FRAME_SIZE * 2);
+
+        if (!context) {
+                return SWITCH_STATUS_FALSE;
+        }
+        
+        *encoded_data_len = 0;
+        for (i = 0; i < frames; i++) {
+                BV32_Encode(&context->ebs, &context->cs, cur_frame);
+                BV32_BitPack(target, &context->ebs);
+                *encoded_data_len += CODE_SIZE * 2;
+                cur_frame += FRAME_SIZE;
+                target += CODE_SIZE;
+        }
+
+        return SWITCH_STATUS_SUCCESS;
+}
+
+static switch_status_t switch_bv32_decode(switch_codec_t *codec,
+                                                                                 switch_codec_t *other_codec,
+                                                                                 void *encoded_data,
+                                                                                 uint32_t encoded_data_len,
+                                                                                 uint32_t encoded_rate, void *decoded_data, uint32_t *decoded_data_len, uint32_t *decoded_rate,
+                                                                                 unsigned int *flag)
+{
+        struct bv32_context *context = codec->private_info;
+        uint16_t *cur_frame = encoded_data;
+        int16_t *target = decoded_data;
+        int i, frames = encoded_data_len / (CODE_SIZE * 2);
+
+        if (!context) {
+                return SWITCH_STATUS_FALSE;
+        }
+
+        *decoded_data_len = 0;
+        for (i = 0; i < frames; i++) {
+                BV32_BitUnPack(cur_frame, &context->dbs);
+                BV32_Decode(&context->dbs, &context->ds, target);
+                cur_frame += CODE_SIZE;
+                target += FRAME_SIZE;
+                *decoded_data_len += FRAME_SIZE * 2;
+        }
+
+        return SWITCH_STATUS_SUCCESS;
+}
+
+SWITCH_MODULE_LOAD_FUNCTION(mod_bv32_load)
+{
+        switch_codec_interface_t *codec_interface;
+
+        /* connect my internal structure to the blank pointer passed to me */
+        *module_interface = switch_loadable_module_create_module_interface(pool, modname);
+        
+        SWITCH_ADD_CODEC(codec_interface, "BroadVoice32 (BV32)");
+
+        switch_core_codec_add_implementation(pool,
+                                                                                 codec_interface,
+                                                                                 SWITCH_CODEC_TYPE_AUDIO,        /* enumeration defining the type of the codec */
+                                                                                 127,                                                /* the IANA code number */
+                                                                                 "BV32",                                        /* the IANA code name */
+                                                                                 NULL,                                                /* default fmtp to send (can be overridden by the init function) */
+                                                                                 16000,                                                /* samples transferred per second */
+                                                                                 16000,                                                /* actual samples transferred per second */
+                                                                                 32000,                                                /* bits transferred per second */
+                                                                                 20000,                                                /* number of microseconds per frame */
+                                                                                 320,                                                /* number of samples per frame */
+                                                                                 640,                                                /* number of bytes per frame decompressed */
+                                                                                 80,                                                /* number of bytes per frame compressed */
+                                                                                 1,                                                        /* number of channels represented */
+                                                                                 1,                                                        /* number of frames per network packet */
+                                                                                 switch_bv32_init,                        /* function to initialize a codec handle using this implementation */
+                                                                                 switch_bv32_encode,                /* function to encode raw data into encoded data */
+                                                                                 switch_bv32_decode,                /* function to decode encoded data into raw data */
+                                                                                 switch_bv32_destroy);                /* deinitalize a codec handle using this implementation */
+
+        /* indicate that the module should continue to be loaded */
+        return SWITCH_STATUS_SUCCESS;
+}
+
+/* For Emacs:
+ * Local Variables:
+ * mode:c
+ * indent-tabs-mode:t
+ * tab-width:4
+ * c-basic-offset:4
+ * End:
+ * For VIM:
+ * vim:set softtabstop=4 shiftwidth=4 tabstop=4:
+ */
</ins></span></pre>
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