[Freeswitch-svn] [commit] r9157 - in freeswitch/trunk: libs/win32 libs/win32/libmp3lame libs/win32/libogg libs/win32/libshout libs/win32/libshout/shout src/mod/formats/mod_shout
Freeswitch SVN
mikej at freeswitch.org
Thu Jul 24 02:23:04 EDT 2008
Author: mikej
Date: Thu Jul 24 02:23:04 2008
New Revision: 9157
Added:
freeswitch/trunk/libs/win32/Download LAME.2008.vcproj
freeswitch/trunk/libs/win32/Download LIBSHOUT.2008.vcproj
freeswitch/trunk/libs/win32/Download OGG.2008.vcproj
freeswitch/trunk/libs/win32/libmp3lame/
freeswitch/trunk/libs/win32/libmp3lame/libmp3lame_vc7.vcproj
freeswitch/trunk/libs/win32/libogg/
freeswitch/trunk/libs/win32/libogg/libogg.2008.vcproj
freeswitch/trunk/libs/win32/libshout/
freeswitch/trunk/libs/win32/libshout/libshout.vcproj
freeswitch/trunk/libs/win32/libshout/shout/
freeswitch/trunk/libs/win32/libshout/shout/shout.h
freeswitch/trunk/src/mod/formats/mod_shout/mod_shout.vcproj
Log:
add new files for mod_shout build (still more to do here (FSBUILD-63)
Added: freeswitch/trunk/libs/win32/Download LAME.2008.vcproj
==============================================================================
--- (empty file)
+++ freeswitch/trunk/libs/win32/Download LAME.2008.vcproj Thu Jul 24 02:23:04 2008
@@ -0,0 +1,97 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9.00"
+ Name="Download LAME"
+ ProjectGUID="{D5D2BF72-29FE-4982-A9FA-82AB2086DB1B}"
+ RootNamespace="Download LAME"
+ Keyword="Win32Proj"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="10"
+ CharacterSet="2"
+ BuildLogFile="$(IntDir)\BuildLog $(ProjectName).htm"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ CommandLine=""
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine=""
+ Outputs=""
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="10"
+ CharacterSet="2"
+ BuildLogFile="$(IntDir)\BuildLog $(ProjectName).htm"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ CommandLine=""
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ CommandLine=""
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <File
+ RelativePath=".\lame\cleancount"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Downloading Lame."
+ CommandLine="if not exist "$(ProjectDir)..\lame-3.97" cscript /nologo "$(ProjectDir)util.vbs" GetUnzip http://svn.freeswitch.org/downloads/libs/lame-3.97.tar.gz "$(ProjectDir).."
"
+ Outputs="$(ProjectDir)..\lame-3.97"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Downloading Lame."
+ CommandLine="if not exist "$(ProjectDir)..\lame-3.97" cscript /nologo "$(ProjectDir)util.vbs" GetUnzip http://svn.freeswitch.org/downloads/libs/lame-3.97.tar.gz "$(ProjectDir).."
"
+ Outputs="$(ProjectDir)..\lame-3.97"
+ />
+ </FileConfiguration>
+ </File>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
Added: freeswitch/trunk/libs/win32/Download LIBSHOUT.2008.vcproj
==============================================================================
--- (empty file)
+++ freeswitch/trunk/libs/win32/Download LIBSHOUT.2008.vcproj Thu Jul 24 02:23:04 2008
@@ -0,0 +1,97 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9.00"
+ Name="Download LIBSHOUT"
+ ProjectGUID="{D5D2BF72-29FE-4982-A9FA-82AB3086DB1B}"
+ RootNamespace="Download LIBSHOUT"
+ Keyword="Win32Proj"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="10"
+ CharacterSet="2"
+ BuildLogFile="$(IntDir)\BuildLog $(ProjectName).htm"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ CommandLine=""
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine=""
+ Outputs=""
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="10"
+ CharacterSet="2"
+ BuildLogFile="$(IntDir)\BuildLog $(ProjectName).htm"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ CommandLine=""
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ CommandLine=""
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <File
+ RelativePath=".\libshout\cleancount"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Downloading Flite."
+ CommandLine="if not exist "$(ProjectDir)..\libshout-2.2.2" cscript /nologo "$(ProjectDir)util.vbs" GetUnzip http://svn.freeswitch.org/downloads/libs/libshout-2.2.2.tar.gz "$(ProjectDir).."
"
+ Outputs="$(ProjectDir)..\libshout-2.2.2"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Downloading Flite."
+ CommandLine="if not exist "$(ProjectDir)..\libshout-2.2.2" cscript /nologo "$(ProjectDir)util.vbs" GetUnzip http://svn.freeswitch.org/downloads/libs/libshout-2.2.2.tar.gz "$(ProjectDir).."
"
+ Outputs="$(ProjectDir)..\libshout-2.2.2"
+ />
+ </FileConfiguration>
+ </File>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
Added: freeswitch/trunk/libs/win32/Download OGG.2008.vcproj
==============================================================================
--- (empty file)
+++ freeswitch/trunk/libs/win32/Download OGG.2008.vcproj Thu Jul 24 02:23:04 2008
@@ -0,0 +1,97 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9.00"
+ Name="Download OGG"
+ ProjectGUID="{D5D2BF72-29FE-4982-A9FA-82AB1086DB1B}"
+ RootNamespace="Download OGG"
+ Keyword="Win32Proj"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="10"
+ CharacterSet="2"
+ BuildLogFile="$(IntDir)\BuildLog $(ProjectName).htm"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ CommandLine=""
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine=""
+ Outputs=""
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="10"
+ CharacterSet="2"
+ BuildLogFile="$(IntDir)\BuildLog $(ProjectName).htm"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ CommandLine=""
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ CommandLine=""
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <File
+ RelativePath=".\ogg\cleancount"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Downloading Lame."
+ CommandLine="if not exist "$(ProjectDir)..\libogg-1.1.3" cscript /nologo "$(ProjectDir)util.vbs" GetUnzip http://downloads.xiph.org/releases/ogg/libogg-1.1.3.tar.gz "$(ProjectDir).."
"
+ Outputs="$(ProjectDir)..\libogg-1.1.3"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Downloading Lame."
+ CommandLine="if not exist "$(ProjectDir)..\libogg-1.1.3" cscript /nologo "$(ProjectDir)util.vbs" GetUnzip http://downloads.xiph.org/releases/ogg/libogg-1.1.3.tar.gz "$(ProjectDir).."
"
+ Outputs="$(ProjectDir)..\libogg-1.1.3"
+ />
+ </FileConfiguration>
+ </File>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
Added: freeswitch/trunk/libs/win32/libmp3lame/libmp3lame_vc7.vcproj
==============================================================================
--- (empty file)
+++ freeswitch/trunk/libs/win32/libmp3lame/libmp3lame_vc7.vcproj Thu Jul 24 02:23:04 2008
@@ -0,0 +1,802 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9.00"
+ Name="libmp3lame"
+ ProjectGUID="{E316772F-5D8F-4F2A-8F71-094C3E859D34}"
+ RootNamespace="libmp3lame"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory=".\Release"
+ IntermediateDirectory=".\Release"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalOptions="/GAy /QIfdiv /QI0f"
+ Optimization="2"
+ AdditionalIncludeDirectories=""..\..\lame-3.97","..\..\lame-3.97\include""
+ PreprocessorDefinitions="NDEBUG;_WINDOWS;WIN32;HAVE_CONFIG_H"
+ StringPooling="true"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="true"
+ PrecompiledHeaderFile=".\Release/libmp3lame_vc6.pch"
+ AssemblerListingLocation=".\Release/"
+ ObjectFile=".\Release/"
+ ProgramDataBaseFileName=".\Release/"
+ WarningLevel="3"
+ SuppressStartupBanner="true"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="$(OutDir)/libmp3lame.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory=".\Debug"
+ IntermediateDirectory=".\Debug"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories=""..\..\lame-3.97","..\..\lame-3.97\include""
+ PreprocessorDefinitions="_DEBUG;_WINDOWS;WIN32;HAVE_CONFIG_H"
+ RuntimeLibrary="1"
+ PrecompiledHeaderFile=".\Debug/libmp3lame_vc6.pch"
+ AssemblerListingLocation=".\Debug/"
+ ObjectFile=".\Debug/"
+ ProgramDataBaseFileName=".\Debug/"
+ WarningLevel="3"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="4"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="$(OutDir)/libmp3lame.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source"
+ Filter="c"
+ >
+ <File
+ RelativePath="..\..\lame-3.97\libmp3lame\bitstream.c"
+ >
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ AdditionalIncludeDirectories=""
+ PreprocessorDefinitions=""
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32"
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+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories=""
+ PreprocessorDefinitions=""
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+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\lame-3.97\libmp3lame\encoder.c"
+ >
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ AdditionalIncludeDirectories=""
+ PreprocessorDefinitions=""
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32"
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+ <Tool
+ Name="VCCLCompilerTool"
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+ AdditionalIncludeDirectories=""
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+ />
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+ </File>
+ <File
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+ <FileConfiguration
+ Name="Release|Win32"
+ >
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+ Name="VCCLCompilerTool"
+ Optimization="2"
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+ <FileConfiguration
+ Name="Debug|Win32"
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+ </File>
+ <File
+ RelativePath="..\..\lame-3.97\libmp3lame\gain_analysis.c"
+ >
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+ Name="Release|Win32"
+ >
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+ Name="Release|Win32"
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+ Name="VCCLCompilerTool"
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+ <File
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+ Name="Release|Win32"
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+ Name="Release|Win32"
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+ Name="Debug|Win32"
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+ </File>
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+ Name="Release|Win32"
+ >
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+ Name="VCCustomBuildTool"
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+ Outputs="..\config.h"
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+ >
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+ Name="VCCustomBuildTool"
+ Description="Performing Custom Build Step on $(InputName)"
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+ >
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+ RelativePath="..\..\lame-3.97\libmp3lame\lame-analysis.h"
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+ RelativePath="..\..\lame-3.97\libmp3lame\lame_global_flags.h"
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==============================================================================
--- (empty file)
+++ freeswitch/trunk/libs/win32/libogg/libogg.2008.vcproj Thu Jul 24 02:23:04 2008
@@ -0,0 +1,231 @@
+<?xml version="1.0" encoding="windows-1255"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9.00"
+ Name="libogg"
+ ProjectGUID="{0FEEAEC6-4399-4C46-B7DB-62ECE80D15B4}"
+ RootNamespace="libogg"
+ TargetFrameworkVersion="0"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
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+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory="$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="4"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\libogg-1.1.3\include"
+ PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
+ StringPooling="true"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="true"
+ PrecompiledHeaderFile=".\Static_Release/ogg_static.pch"
+ AssemblerListingLocation=".\Static_Release/"
+ ObjectFile=".\Static_Release/"
+ ProgramDataBaseFileName=".\Static_Release/"
+ WarningLevel="3"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="$(OutDir)/libogg.lib"
+ SuppressStartupBanner="true"
+ />
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+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
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+ Name="VCBscMakeTool"
+ SuppressStartupBanner="true"
+ OutputFile=".\Static_Release/ogg_static.bsc"
+ />
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+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory="$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="4"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
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+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\libogg-1.1.3\include"
+ PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
+ MinimalRebuild="true"
+ BasicRuntimeChecks="3"
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+ ProgramDataBaseFileName=".\Static_Debug/"
+ WarningLevel="3"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="4"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
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+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"
+ />
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+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="$(OutDir)/libogg.lib"
+ SuppressStartupBanner="true"
+ />
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+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
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+ Name="VCBscMakeTool"
+ SuppressStartupBanner="true"
+ OutputFile=".\Static_Debug/ogg_static.bsc"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
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+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+ >
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+ >
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories=""
+ PreprocessorDefinitions=""
+ />
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+ <FileConfiguration
+ Name="Debug|Win32"
+ >
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+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories=""
+ PreprocessorDefinitions=""
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\libogg-1.1.3\src\framing.c"
+ >
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories=""
+ PreprocessorDefinitions=""
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32"
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+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories=""
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+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl"
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+ >
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+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
Added: freeswitch/trunk/libs/win32/libshout/libshout.vcproj
==============================================================================
--- (empty file)
+++ freeswitch/trunk/libs/win32/libshout/libshout.vcproj Thu Jul 24 02:23:04 2008
@@ -0,0 +1,449 @@
+<?xml version="1.0" encoding="windows-1255"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9.00"
+ Name="libshout"
+ ProjectGUID="{D3D8B329-20BE-475E-9E83-653CEA0E0EF5}"
+ RootNamespace="libshout"
+ TargetFrameworkVersion="0"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory="$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories=".\,..\..\libshout-2.2.2\src,..\..\libshout-2.2.2\include,..\..\libogg-1.1.3\include,..\..\pthreads-w32-2-7-0-release,..\..\libshout-2.2.2\win32\include"
+ PreprocessorDefinitions="WIN32;_DEBUG;_LIB;_WIN32;VERSION=\"2.0.0\";LIBSHOUT_MAJOR=2;LIBSHOUT_MINOR=0;LIBSHOUT_MICRO=0;HAVE_WINSOCK2_H;HAVE_VORBIS"
+ StringPooling="true"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="true"
+ PrecompiledHeaderFile="$(ConfigurationName)/libshout.pch"
+ AssemblerListingLocation=".$(ConfigurationName)"
+ ObjectFile=".\Release/"
+ ProgramDataBaseFileName="$(ConfigurationName)"
+ WarningLevel="3"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="$(OutDir)\libshout.lib"
+ SuppressStartupBanner="true"
+ IgnoreAllDefaultLibraries="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ SuppressStartupBanner="true"
+ OutputFile="$(ConfigurationName)/libshout.bsc"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory="$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories=".\,..\..\libshout-2.2.2\src,..\..\libshout-2.2.2\include,..\..\libogg-1.1.3\include,..\..\pthreads-w32-2-7-0-release,..\..\libshout-2.2.2\win32\include"
+ PreprocessorDefinitions="WIN32;_DEBUG;_LIB;_WIN32;VERSION=\"2.0.0\";LIBSHOUT_MAJOR=2;LIBSHOUT_MINOR=0;LIBSHOUT_MICRO=0;HAVE_WINSOCK2_H;HAVE_VORBIS"
+ MinimalRebuild="true"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ PrecompiledHeaderFile=".\Debug/libshout.pch"
+ AssemblerListingLocation="$(ConfigurationName)"
+ ObjectFile=".\Debug/"
+ ProgramDataBaseFileName="$(ConfigurationName)"
+ WarningLevel="3"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="4"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="$(OutDir)\libshout.lib"
+ SuppressStartupBanner="true"
+ IgnoreAllDefaultLibraries="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ SuppressStartupBanner="true"
+ OutputFile="$(ConfigurationName)/libshout.bsc"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+ >
+ <File
+ RelativePath="..\..\libshout-2.2.2\src\avl\avl.c"
+ >
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories=""
+ PreprocessorDefinitions=""
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories=""
+ PreprocessorDefinitions=""
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\libshout-2.2.2\src\avl\avl.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\libshout-2.2.2\src\httpp\httpp.c"
+ >
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories=""
+ PreprocessorDefinitions=""
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories=""
+ PreprocessorDefinitions=""
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\libshout-2.2.2\src\httpp\httpp.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\libshout-2.2.2\src\mp3.c"
+ >
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories=""
+ PreprocessorDefinitions=""
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories=""
+ PreprocessorDefinitions=""
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\libshout-2.2.2\src\ogg.c"
+ >
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories=""
+ PreprocessorDefinitions=""
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories=""
+ PreprocessorDefinitions=""
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\libshout-2.2.2\src\net\resolver.c"
+ >
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories=""
+ PreprocessorDefinitions=""
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32"
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+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories=""
+ PreprocessorDefinitions=""
+ />
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+ </File>
+ <File
+ RelativePath="..\..\libshout-2.2.2\src\net\resolver.h"
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+ </File>
+ <File
+ RelativePath="..\..\libshout-2.2.2\src\shout.c"
+ >
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories=""
+ PreprocessorDefinitions=""
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories=""
+ PreprocessorDefinitions=""
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\libshout-2.2.2\src\shout_ogg.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\libshout-2.2.2\src\shout_private.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\libshout-2.2.2\src\net\sock.c"
+ >
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories=""
+ PreprocessorDefinitions=""
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories=""
+ PreprocessorDefinitions=""
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\libshout-2.2.2\src\net\sock.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\libshout-2.2.2\src\thread\thread.c"
+ >
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories=""
+ PreprocessorDefinitions=""
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32"
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+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories=""
+ PreprocessorDefinitions=""
+ />
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+ </File>
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+ >
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+ >
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories=""
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+ />
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+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories=""
+ PreprocessorDefinitions=""
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\libshout-2.2.2\src\timing\timing.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\libshout-2.2.2\src\util.c"
+ >
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories=""
+ PreprocessorDefinitions=""
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories=""
+ PreprocessorDefinitions=""
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\libshout-2.2.2\src\util.h"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl"
+ >
+ <File
+ RelativePath="..\..\libshout-2.2.2\include\os.h"
+ >
+ </File>
+ <File
+ RelativePath=".\shout\shout.h"
+ >
+ </File>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
Added: freeswitch/trunk/libs/win32/libshout/shout/shout.h
==============================================================================
--- (empty file)
+++ freeswitch/trunk/libs/win32/libshout/shout/shout.h Thu Jul 24 02:23:04 2008
@@ -0,0 +1,204 @@
+/* shout.h
+ *
+ * API for libshout, the streaming library for icecast
+ *
+ * Copyright (C) 2002-2003 the Icecast team <team at icecast.org>
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the Free
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+#ifndef __LIBSHOUT_SHOUT_H__
+#define __LIBSHOUT_SHOUT_H__
+
+#include <sys/types.h>
+#ifdef WIN32
+#include <os.h>
+#endif
+
+#define SHOUTERR_SUCCESS (0)
+#define SHOUTERR_INSANE (-1)
+#define SHOUTERR_NOCONNECT (-2)
+#define SHOUTERR_NOLOGIN (-3)
+#define SHOUTERR_SOCKET (-4)
+#define SHOUTERR_MALLOC (-5)
+#define SHOUTERR_METADATA (-6)
+#define SHOUTERR_CONNECTED (-7)
+#define SHOUTERR_UNCONNECTED (-8)
+#define SHOUTERR_UNSUPPORTED (-9)
+
+#define SHOUTERR_BUSY (-10)
+
+#define SHOUT_FORMAT_OGG (0)
+#define SHOUT_FORMAT_MP3 (1)
+/* backward-compatibility alias */
+#define SHOUT_FORMAT_VORBIS SHOUT_FORMAT_OGG
+
+#define SHOUT_PROTOCOL_HTTP (0)
+#define SHOUT_PROTOCOL_XAUDIOCAST (1)
+#define SHOUT_PROTOCOL_ICY (2)
+
+#define SHOUT_AI_BITRATE "bitrate"
+#define SHOUT_AI_SAMPLERATE "samplerate"
+#define SHOUT_AI_CHANNELS "channels"
+#define SHOUT_AI_QUALITY "quality"
+
+typedef struct shout shout_t;
+typedef struct _util_dict shout_metadata_t;
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* initializes the shout library. Must be called before anything else */
+void shout_init(void);
+
+/* shuts down the shout library, deallocating any global storage. Don't call
+ * anything afterwards */
+void shout_shutdown(void);
+
+/* returns a static version string. Non-null parameters will be set to the
+ * value of the library major, minor, and patch levels, respectively */
+const char *shout_version(int *major, int *minor, int *patch);
+
+/* Allocates and sets up a new shout_t. Returns NULL if it can't get enough
+ * memory. The returns shout_t must be disposed of with shout_free. */
+shout_t *shout_new(void);
+
+/* Free all memory allocated by a shout_t */
+void shout_free(shout_t *self);
+
+/* Returns a statically allocated string describing the last shout error
+ * to occur. Only valid until the next libshout call on this shout_t */
+const char *shout_get_error(shout_t *self);
+
+/* Return the error code (e.g. SHOUTERR_SOCKET) for this shout instance */
+int shout_get_errno(shout_t *self);
+
+/* returns SHOUTERR_CONNECTED or SHOUTERR_UNCONNECTED */
+int shout_get_connected(shout_t *self);
+
+/* Parameter manipulation functions. libshout makes copies of all parameters,
+ * the caller may free its copies after giving them to libshout. May return
+ * SHOUTERR_MALLOC */
+
+int shout_set_host(shout_t *self, const char *host);
+const char *shout_get_host(shout_t *self);
+
+int shout_set_port(shout_t *self, unsigned short port);
+unsigned short shout_get_port(shout_t *self);
+
+int shout_set_password(shout_t *, const char *password);
+const char *shout_get_password(shout_t *self);
+
+int shout_set_mount(shout_t *self, const char *mount);
+const char *shout_get_mount(shout_t *self);
+
+int shout_set_name(shout_t *self, const char *name);
+const char *shout_get_name(shout_t *self);
+
+int shout_set_url(shout_t *self, const char *url);
+const char *shout_get_url(shout_t *self);
+
+int shout_set_genre(shout_t *self, const char *genre);
+const char *shout_get_genre(shout_t *self);
+
+int shout_set_user(shout_t *self, const char *username);
+const char *shout_get_user(shout_t *self);
+
+int shout_set_agent(shout_t *self, const char *username);
+const char *shout_get_agent(shout_t *self);
+
+int shout_set_description(shout_t *self, const char *description);
+const char *shout_get_description(shout_t *self);
+
+int shout_set_dumpfile(shout_t *self, const char *dumpfile);
+const char *shout_get_dumpfile(shout_t *self);
+
+int shout_set_audio_info(shout_t *self, const char *name, const char *value);
+const char *shout_get_audio_info(shout_t *self, const char *name);
+
+int shout_set_public(shout_t *self, unsigned int make_public);
+unsigned int shout_get_public(shout_t *self);
+
+/* takes a SHOUT_FORMAT_xxxx argument */
+int shout_set_format(shout_t *self, unsigned int format);
+unsigned int shout_get_format(shout_t *self);
+
+/* takes a SHOUT_PROTOCOL_xxxxx argument */
+int shout_set_protocol(shout_t *self, unsigned int protocol);
+unsigned int shout_get_protocol(shout_t *self);
+
+/* Instructs libshout to use nonblocking I/O. Must be called before
+ * shout_open (no switching back and forth midstream at the moment). */
+int shout_set_nonblocking(shout_t* self, unsigned int nonblocking);
+unsigned int shout_get_nonblocking(shout_t *self);
+
+/* Opens a connection to the server. All parameters must already be set */
+int shout_open(shout_t *self);
+
+/* Closes a connection to the server */
+int shout_close(shout_t *self);
+
+/* Send data to the server, parsing it for format specific timing info */
+int shout_send(shout_t *self, const unsigned char *data, size_t len);
+
+/* Send unparsed data to the server. Do not use this unless you know
+ * what you are doing.
+ * Returns the number of bytes written, or < 0 on error.
+ */
+ssize_t shout_send_raw(shout_t *self, const unsigned char *data, size_t len);
+
+/* return the number of bytes currently on the write queue (only makes sense in
+ * nonblocking mode). */
+ssize_t shout_queuelen(shout_t *self);
+
+/* Puts caller to sleep until it is time to send more data to the server */
+void shout_sync(shout_t *self);
+
+/* Amount of time in ms caller should wait before sending again */
+int shout_delay(shout_t *self);
+
+/* Sets MP3 metadata.
+ * Returns:
+ * SHOUTERR_SUCCESS
+ * SHOUTERR_UNSUPPORTED if format isn't MP3
+ * SHOUTERR_MALLOC
+ * SHOUTERR_INSANE
+ * SHOUTERR_NOCONNECT
+ * SHOUTERR_SOCKET
+ */
+int shout_set_metadata(shout_t *self, shout_metadata_t *metadata);
+
+/* Allocates a new metadata structure. Must be freed by shout_metadata_free. */
+shout_metadata_t *shout_metadata_new(void);
+
+/* Free resources allocated by shout_metadata_t */
+void shout_metadata_free(shout_metadata_t *self);
+
+/* Add a parameter to the metadata structure.
+ * Returns:
+ * SHOUTERR_SUCCESS on success
+ * SHOUTERR_INSANE if self isn't a valid shout_metadata_t* or name is null
+ * SHOUTERR_MALLOC if memory can't be allocated */
+int shout_metadata_add(shout_metadata_t *self, const char *name, const char *value);
+
+#ifdef __cplusplus
+}
+#endif
+
+/* --- Compiled features --- */
+
+#define SHOUT_THREADSAFE @SHOUT_THREADSAFE@
+
+#endif /* __LIBSHOUT_SHOUT_H__ */
Added: freeswitch/trunk/src/mod/formats/mod_shout/mod_shout.vcproj
==============================================================================
--- (empty file)
+++ freeswitch/trunk/src/mod/formats/mod_shout/mod_shout.vcproj Thu Jul 24 02:23:04 2008
@@ -0,0 +1,235 @@
+<?xml version="1.0" encoding="windows-1255"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9.00"
+ Name="mod_shout"
+ ProjectGUID="{38FE0559-9910-43A8-9E45-3E5004C27692}"
+ RootNamespace="mod_shout"
+ TargetFrameworkVersion="196613"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="2"
+ InheritedPropertySheets="..\..\..\..\w32\module_debug.vsprops"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories=""../../../../libs/curl/include";"../../../../libs/lame-3.97/include";"..\..\..\..\libs\win32\libshout";"..\..\..\..\libs\libshout-2.2.2\include""
+ PreprocessorDefinitions="CURL_STATICLIB"
+ MinimalRebuild="true"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ WarningLevel="3"
+ WarnAsError="false"
+ DebugInformationFormat="4"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ IgnoreDefaultLibraryNames="LIBCMTD.LIB;LIBCMT.LIB"
+ GenerateDebugInformation="true"
+ TargetMachine="1"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="2"
+ InheritedPropertySheets="..\..\..\..\w32\module_release.vsprops"
+ CharacterSet="2"
+ WholeProgramOptimization="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ EnableIntrinsicFunctions="true"
+ AdditionalIncludeDirectories=""../../../../libs/curl/include";"../../../../libs/lame-3.97/include";"..\..\..\..\libs\win32\libshout";"..\..\..\..\libs\libshout-2.2.2\include""
+ PreprocessorDefinitions="CURL_STATICLIB"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="true"
+ WarningLevel="3"
+ WarnAsError="false"
+ DebugInformationFormat="3"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ IgnoreDefaultLibraryNames="LIBCMTD.LIB;LIBCMT.LIB"
+ GenerateDebugInformation="false"
+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ LinkTimeCodeGeneration="1"
+ TargetMachine="1"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
+ UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
+ >
+ <File
+ RelativePath=".\common.c"
+ >
+ </File>
+ <File
+ RelativePath=".\dct64_i386.c"
+ >
+ </File>
+ <File
+ RelativePath=".\decode_i386.c"
+ >
+ </File>
+ <File
+ RelativePath=".\decode_ntom.c"
+ >
+ </File>
+ <File
+ RelativePath=".\interface.c"
+ >
+ </File>
+ <File
+ RelativePath=".\layer3.c"
+ >
+ </File>
+ <File
+ RelativePath=".\mod_shout.c"
+ >
+ </File>
+ <File
+ RelativePath=".\tabinit.c"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl;inc;xsd"
+ UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
+ >
+ <File
+ RelativePath=".\huffman.h"
+ >
+ </File>
+ <File
+ RelativePath=".\mpg123.h"
+ >
+ </File>
+ <File
+ RelativePath=".\mpglib.h"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="Resource Files"
+ Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
+ UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
+ >
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
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