<div>Fatastic! I cannot help to try the new mod_sms, and here's some quick questions for developers and I'm seeing what can I help with testing/coding etc. to speed this up.</div><div><br></div><div>1) I see no event when I use the chat app "fire" with /event all in fs_cli, is there a problem or unfinished code?</div><div><br></div><div>2) Also I see nothing when I use the "send" app, I guess a catch all chatplan with <span class="Apple-tab-span" style="white-space:pre">        </span><action application="send" data=""/> would have the same effect as before(when no mod_sms). I tried with </div><div><br></div><div>a. unload mod_sms, two US send text messages to each other without problem</div><div>b. load mod_sms, I see this log but nothing happened</div><div><br></div><div><div>2011-09-24 10:03:48.921888 [INFO] mod_sms.c:299 Processing text message 1004->1001 in context default</div><div>Chatplan: 1001 parsing [default->demo] continue=false</div><div>Chatplan: 1001@192.168.7.2 Regex (PASS) [demo] to(1001@192.168.7.2) =~ /^(.*)$/ break=on-false</div><div>Chatplan: 1001@192.168.7.2 Action send() </div></div><div> </div><div><br></div><div>2) How to get variables in lua? will there be an event object like session in dialplan based ?</div><div><br></div><div>3) also I see the chat api also hit the chatplan, is that supposed to?</div><div><br></div><div><br></div><div>Sorry for so many questions, thanks.</div><div><br></div>
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