its possible but it would require build system work to generate some code and to change the list of files.<br><br>see switch_pcm.c<br><br><br><br><div class="gmail_quote">On Wed, Feb 10, 2010 at 2:36 PM, Paulo Vicentini <span dir="ltr">&lt;<a href="mailto:vicentini.paulo@gmail.com">vicentini.paulo@gmail.com</a>&gt;</span> wrote:<br>
<blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;"><div>Hello,<br></div><div><br></div><div>Is it possible to build a module (e.g mod_sofia ) statically and link it with FreeSwitch.dll / libfreeswitch.a ?</div>
<div><br></div><div>switch_loadable_module_load_file  always tries to get module struct first from  libfreeswitch and after that, if not found, it tries the module itself </div>
<div><br></div><div>... ... </div><div>dso = switch_dso_open(&quot;FreeSwitch.dll&quot;, load_global, &amp;derr);<br></div><div>... ...<br>        </div><div>... ... </div><div>if (!interface_struct_handle) {<br>                dso = switch_dso_open(path, load_global, &amp;derr);<br>

        }<br></div><div> ... ...</div><div>... ...</div><div>if (!interface_struct_handle) {<br>                        interface_struct_handle = switch_dso_data_sym(dso, struct_name, &amp;derr);<br>                }<br><br></div><div><br></div><div>What about SWITCH_MOD_DECLARE_STATIC?</div>

<div><br></div><div>Thanks</div><div><br></div><font color="#888888"><div>Paulo</div>
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<br></blockquote></div><br><br clear="all"><br>-- <br>Anthony Minessale II<br><br>FreeSWITCH <a href="http://www.freeswitch.org/">http://www.freeswitch.org/</a><br>ClueCon <a href="http://www.cluecon.com/">http://www.cluecon.com/</a><br>
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