<br><br><div class="gmail_quote">On Thu, Aug 13, 2009 at 3:56 PM, Jan Berger <span dir="ltr"><<a href="mailto:janvb@live.com">janvb@live.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
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hi,<br><br>20 calls is very little - any special reason why the limit is so low? Is this CPU or RAM?</div></blockquote><div><br>I suppose it all goes back to the fact that each Skype call requires its own instance of the Skype client. Unless the Skype client is REALLY efficient then that can scale only so high. The permanent solution will be when Skype breaks down and let's us have a lib that allows the devs to create a proper channel driver and codec handler. Until then you'll need to throw CPU at the problem...<br>
<br>-MC<br></div></div><br>